Conan
- Designer Frédéric Henry , Antoine Bauza , Pascal Bernard , Bruno Cathala , Croc , Ludovic Maublanc
- Publisher Monolith Board Games
- Illustration Georges Clarenko , Xavier Collette , Viktor Dragosani , Xavier Gueniffey Durin , Yannick Hennebo , Kekai Kotaki
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Start for freeWhat to Expect
In Conan, players experience scenarios set in Robert E. Howard's universe. One player acts as the Overlord controlling enemy forces, while others play Conan and his companions. The game uses maps, miniatures, tokens, and scenario-based objectives. Heroes activate actions using energy gems to move or fight, while the Overlord manages units via a sliding tile system. Sessions last about 90 minutes with team-based tactical play and resource management.
Who Is This Game For?
Conan targets experienced gamers aged 14 and up who enjoy tactical miniatures and thematic scenarios. The 90-minute playtime requires strategic thinking and patience, making it less suitable for casual players or families with younger children.
How It Works
Conan combines Action Points, Dice Rolling, and Team-Based Game mechanics. Heroes spend energy gems to perform moves, attacks, or special actions. The Overlord uses a variable phase order and a sliding tile board to activate units, each tile showing unit abilities. The game plays out over limited rounds within scenarios, emphasizing tactical planning and resource management.
What Makes It Special
Designed by Ludovic Maublanc and others, Conan was nominated for the 2017 As d'Or - Jeu de l'Année Expert award. It stands out as a dungeon crawler with asymmetric gameplay heavily based on Robert E. Howard’s novels. The game features semi-cooperative team combat and variable phase order similar to other tactical miniatures games.
Awards
2017
2016
2016
- 2016 Board Game Quest Awards Best Tactical/Combat Game — Nominated
Pro
- Asymmetric gameplay with Overlord vs. heroes
- Scenario-based campaigns with varied objectives
- Team-based tactical resource management
- 2017 As d'Or Expert nominee
Contra
- Supports 2-5 players only, no solo mode
- Complex rules, not beginner-friendly
- Approximately 90-minute playtime demands patience
Setting & Atmosphäre
The game is set in Robert E. Howard’s fantasy world around Conan the Barbarian, featuring themes of adventure, combat, pirates, thieves, and sorcerers in a dark fantasy realm.
Tipp für Einsteiger
Focus first on understanding action points and energy gems before exploring complex strategies.
Häufige Fragen
Can I play this solo?
Conan supports 2 to 5 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 90 minutes, depending on the scenario.
What prior experience do I need?
The game is designed as a hobby-level experience requiring familiarity with tactical miniatures and complex rules.
How does this compare to similar games?
Conan features asymmetric, semi-cooperative gameplay with a unique Overlord sliding tile system and variable phase order.
Is this suitable for families?
Due to complexity and age recommendation of 14+, Conan is better suited for experienced players rather than families with young children.
What mechanic makes it special?
Its combination of Action Points, variable phase order, and Overlord sliding tile activation is distinctive.
Fazit
Conan is recommended for players seeking tactical, scenario-driven asymmetric miniatures gameplay with manageable 90-minute sessions. It is less suited for beginners unfamiliar with complex combat systems.













