Clans of Caledonia
- Designer Juma Al-JouJou
- Publisher Karma Games , BoardM Factory , CrowD Games , Czacha Games , Gen-X Games
- Illustration Klemens Franz
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Start for freeWhat to Expect
You lead a historic clan, build production units, trade on the market and export goods such as agricultural produce and whisky. Gameplay alternates player turns, a production phase and round scoring, across five rounds. The modular hex board and distinct clans with unique abilities create varied strategic paths. Market prices and contractual opportunities heavily influence choices throughout the game.
Who Is This Game For?
Aimed at hobby/enthusiast players: Clans of Caledonia is a medium-to-heavy economic game around 120 minutes per session. Players who enjoy resource and market management will find the depth rewarding; newcomers need time to learn the systems. The game supports solo play (1 player).
How It Works
Each round has three phases: players take turns performing one of several actions (build, upgrade, trade, export), a production phase yields resources and income from your production units, and finally round scoring awards VPs based on the active scoring tile. Mechanics such as Commodity Speculation, Market, Contracts and a Modular Board shape strategic decisions. The Hexagon Grid represents the modular board where you place production and control pieces to develop your engine.
What Makes It Special
Designed by Juma Al-JouJou and set in Scotland, Clans of Caledonia won the Board Game Quest Awards 'Game of the Year' in 2017 and received several other 2017 nominations. The mix of market speculation, modular board configurations and asymmetric clan abilities distinguishes it from simpler Euro titles.
Awards
2017
- 2019 MinD-Spielepreis — Winner
- 2017 Board Game Quest Awards Best Game from a Small Publisher — Nominated
- 2017 Board Game Quest Awards Best Strategy/Euro Game — Nominated
- 2017 Board Game Quest Awards Game of the Year — Winner
- 2017 Cardboard Republic Architect Laurel — Nominated
Pro
- Deep market- and resource-management via Market and Commodity Speculation
- High variety from Modular Board and asymmetric clans
- Clear economic theme (Farming/Economic) matching mechanics
- Solo mode available (1 player supported)
Contra
- Long playtime (~120 minutes) requires commitment
- Steeper learning curve for new players
Setting & Atmosphäre
Set in 19th-century Scotland during the transition from agriculture to industrial trade, the theme focuses on farming, sheep, distilleries and export—elements highlighted in the game's description and categories.
Tipp für Einsteiger
Focus first on understanding the action options and production flow; observe market prices before pursuing complex combos.
Häufige Fragen
Can I play this solo?
Yes. The game supports solo play.
How long does a game really take?
The listed duration is about 120 minutes; allow extra time for setup and learning.
What prior experience do I need?
Experience with Euro-style economic games helps; it's aimed at hobby/enthusiast players.
How does this compare to similar games?
It pairs Commodity Speculation and Market mechanics with a Modular Hex board and asymmetric clans, emphasizing trade and production more than lighter euros.
Is this suitable for families?
Minimum age is 12; due to complexity and length it's better for families with experienced players.
What mechanic makes it special?
The Market and Commodity Speculation mechanics, together with a Modular Board, are the game's defining systems.
Fazit
A strong economic Euro for players who like market-driven, engine-building play; best for hobbyists willing to invest ~120 minutes. Not ideal for groups wanting light, quick games.






