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Citadel

Citadel

2-2
Players
60
Minutes
12+
Age
1976
Published

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What to Expect

Players explore a six-level citadel composed of modular square grid maps. One player controls evil forces, placing monsters, traps, and a talisman, while the other sends heroes inside. The heroes must capture the talisman and escape; the evil player aims to kill all heroes. The game mixes tactical grid movement with secret unit deployment and scenario-driven play.

Who Is This Game For?

Citadel suits experienced players who enjoy tactical two-player fantasy games. With a playtime around 60 minutes, it's ideal for game nights. Due to its secret deployment and tactical depth, it fits best as a gateway or enthusiast game for players aged 12 and up.

How It Works

Gameplay features grid movement on modular boards representing different citadel levels. One player secretly deploys units and hazards (Secret Unit Deployment) to block heroes, while the other navigates heroes inside (Pick-up and Deliver). The game is scenario-based, ending with a finale condition such as heroes escaping with the talisman or being defeated.

Finale Ending Grid Movement Modular Board Pick-up and Deliver Scenario / Mission / Campaign Game Secret Unit Deployment

What Makes It Special

Designed by Roy Goodman and published by Fantasy Games Unlimited in 1976, Citadel is a classic two-player dungeon crawler blending modular boards with secret deployments. It stands out among dragon and monster themed games but has no known awards.

Pro

  • Classic two-player tactical gameplay
  • Modular six-level board design
  • Secret unit deployment adds tension
  • Rich fantasy theme with monsters and heroes

Contra

  • Only supports two players
  • No official awards
  • May be complex for beginners

Setting & Atmosphäre

The game is set in a six-level fantasy citadel filled with monsters, traps, and a magical talisman. It portrays a struggle between good and evil within a wizard's tower.

Tipp für Einsteiger

Focus on understanding movement on the grid and the strategic importance of the talisman.

Häufige Fragen

Can I play this solo?

Citadel is designed exclusively for two players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 60 minutes, but this can vary with player experience.

What prior experience do I need?

Suitable as a gateway or enthusiast game for players aged 12 and up with some tactical board game experience.

How does this compare to similar games?

Citadel combines modular boards with secret unit deployment, setting it apart from other dungeon crawlers.

Is this suitable for families?

Due to its complexity and theme, Citadel is better suited for experienced players rather than family play.

What mechanic makes it special?

The blend of Grid Movement, Secret Unit Deployment, and modular boards defines the gameplay.

Fazit

Citadel is a noteworthy two-player fantasy tactical game for fans of dungeon crawlers and modular boards. Recommended for players seeking classic, tactical experiences rather than family-friendly games.