Catacombs
- Designer Ryan Amos , Marc Kelsey , Aron West
- Publisher Elzra
- Illustration Kandy Chen , Jacqueline Moreno , Christina Sealey , Emma Bramma Smith
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Start for freeWhat to Expect
In Catacombs, one player acts as the Overseer controlling monsters, while 2 to 5 other players cooperatively control four heroes. Players flick wooden discs to attack, with hits causing damage and special abilities influencing outcomes. The heroes advance through rooms, purchase equipment from the Merchant, and aim to defeat the Catacomb Lord. The game blends dexterity with role-playing elements in fast 30 to 60 minute sessions.
Who Is This Game For?
Catacombs is suited for players aged 12 and up who enjoy action, dexterity, and team-based gameplay. It is a medium complexity game for 2 to 5 players, offering a game length suitable for one game session. Prior experience with dexterity or role-playing games is beneficial.
How It Works
The core mechanic is flicking wooden discs to hit opponents. The Overseer controls monsters, while heroes cooperate using variable player powers. Damage is dealt by successful hits, and gold from defeated monsters can buy items. Player elimination occurs if heroes fall, resulting in a win for the Overseer. The game combines flicking, role playing, and team-based mechanics.
What Makes It Special
Catacombs won the 2010 Golden Geek Best Innovative Board Game award. Designed by Ryan Amos, Marc Kelsey, and Aron West, it innovatively mixes flicking with role-playing and variable powers. It is part of the Dungeon Crawler family and exemplifies one-vs-many team gameplay.
Awards
2011
2010
- 2010 Meeples Choice Award — Nominated
Pro
- Innovative flicking mechanic combined with role-playing
- Cooperative team gameplay against one player
- Quick game rounds of 30 to 60 minutes
- Winner of 2010 Golden Geek Best Innovative Board Game
Contra
- Not suitable for solo play (minimum 2 players)
- Medium complexity might deter beginners
- Requires dexterity and precision in flicking
Setting & Atmosphäre
The game is set in a fantasy world where heroes explore catacombs and fight monsters. Players immerse in an action-driven adventure with magic and equipment upgrades.
Tipp für Einsteiger
Focus on practicing flicking skills and effectively using your heroes' special abilities.
Häufige Fragen
Can I play this solo?
Catacombs requires at least 2 players and is not designed for solo play.
How long does a game really take?
Games last about 30 to 60 minutes with quick setup.
What prior experience do I need?
Basic experience with dexterity and role-playing games helps.
How does this compare to similar games?
It uniquely blends flicking with team-based and variable power mechanics in a one-vs-many format.
Is this suitable for families?
With a 12+ age recommendation and medium complexity, it's better for families with older kids.
What mechanic makes it special?
The flicking mechanic combined with player elimination and variable player powers.
Fazit
Catacombs is recommended for players seeking dexterity-based cooperative adventure in a fast format. Its flicking and role-playing blend stands out but requires some practice.







