Carnival of Sins
Carnival of Sins at your next game night?
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- Designer Alex Nogués
- Publisher Actarus Editions , Cranio Creations , DiceTree Games , DSV Games , MM-Spiele
- Illustration Vicente Cifuentes
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
Set in New Orleans during Mardi Gras, the game mixes secret card choices with dice outcomes. According to the description, play runs over seven rounds: the player holding the Devil card rolls dice each round while others select a sin card in secret. Cards are revealed in order and trigger effects that claim dice and score points. The result is a fast, interactive experience focused on timing, bluff and player interaction.
Who Is This Game For?
Fits groups who want quick, interactive sessions—about 20 minutes per game—making it suitable as a filler or party game. Recommended from age 10, it sits between family and light hobby games. Familiarity with bluffing and dice mechanics helps but isn't required.
How It Works
Carnival of Sins pairs Dice Rolling with Hand Management: each round the Devil-card holder rolls dice, everyone secretly chooses a sin card, then cards resolve in sequence to manipulate dice and scores. Repeating this over seven rounds creates a tactical rhythm where card choice timing and responses to dice outcomes matter. Interaction and hidden information drive decisions more than long-term engine building.
What Makes It Special
Designed by Alex Nogués and set around Mardi Gras and the seven deadly sins, the game emphasizes social interaction through secret choices and revealed effects. Its short playtime and mix of dice and hand management distinguish it from longer strategy titles.
Pro
- Short playtime (~20 minutes) — easy to slot into game nights
- High player interaction through secret card selection and revealed effects
- Dice Rolling + Hand Management mix offers tactical choice
- Accessible setup and round structure aid quick learning
Contra
- No solo mode (2–5 players)
- May lack depth for players seeking lengthy strategic games
Setting & atmosphere
The theme centers on Mardi Gras in New Orleans and uses the motif of the seven deadly sins. The description highlights masks, temptation and hidden intentions in a festival atmosphere.
Tips for beginners
Focus on the timing of your card plays and watch opponents’ patterns; you’ll read the table better after a few rounds.
Frequently asked questions
Can I play this solo?
No. The game is for 2–5 players (minimum 2).
How long does a game really take?
Listed duration is about 20 minutes; first sessions may run longer due to rules explanation.
What prior experience do I need?
Basic familiarity with dice mechanics and hidden card choices is helpful; recommended age is 10+.
How does this compare to similar games?
It combines dice outcomes with secret hand management and places emphasis on direct player interaction and bluffing.
Is this suitable for families?
Yes. With a 10+ recommendation and short playtime, it suits family groups and mixed-age tables.
What mechanic makes it special?
The interplay of Dice Rolling and Hand Management creates bluff and timing-driven interaction.
Fazit
A compact, social bluff-and-dice title that works well as a quick filler or party game for mixed groups. Not ideal if you seek deep, lengthy strategic planning.
Carnival of Sins at your next game night?
Add Carnival of Sins to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Carnival of Sins to my collectionAlready have an account? Log in