Advanced Squad Leader: Starter Kit #3
- Designer Ken Dunn
- Publisher Multi-Man Publishing
- Illustration Ken Dunn , Kurt Miller
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Start for freeWhat to Expect
In this game, players engage in detailed WWII combat using a heavily illustrated rulebook that teaches concepts conversationally. The focus is on tank units like the German Tiger, American Sherman, and Soviet T-34. Gameplay uses a hexagon grid and dice rolling to simulate tactical movement and combat realistically.
Who Is This Game For?
This is a medium to expert-level game for players aged 12 and up interested in historical wargames. With a 180-minute playtime, it requires patience and strategic thinking. Prior experience with earlier Starter Kits is not required, as this module is standalone.
How It Works
Players maneuver units on a hex grid, resolving combat outcomes through dice rolls. Tactical deployment of infantry and tanks considers terrain and line of sight. The rules build on previous Starter Kits but include new tank-focused elements, making it accessible independently.
What Makes It Special
Designed by Ken Dunn as part of the Advanced Squad Leader Starter Kit series, it received Golden Geek Best Wargame nominations in 2007 and 2008. It stands out by providing a focused, self-contained entry into the complex ASL system emphasizing armored warfare.
Awards
2007, 2008
Pro
- Detailed simulation of historical combat
- Illustrated, beginner-friendly rulebook
- Inclusion of iconic tanks like Tiger, Sherman, and T-34
- Standalone play without needing prior kits
Contra
- Long playtime of about 180 minutes
- Complex rules requiring study
- Strictly for two players
Setting & Atmosphäre
The game simulates tactical World War II battles emphasizing armored and infantry combat across various scenarios, providing a historically grounded framework.
Tipp für Einsteiger
Take time to learn the rules gradually and use the illustrated rulebook to grasp game mechanics effectively.
Häufige Fragen
Can I play this solo?
No, this game is designed strictly for two players.
How long does a game really take?
A typical session lasts about 180 minutes due to complex tactical decisions.
What prior experience do I need?
No prior experience with previous Starter Kits is required; this module is self-contained.
How does this compare to similar games?
It focuses heavily on realistic tank and infantry combat using hex grids and dice, distinguishing it within WWII wargames.
Is this suitable for families?
Due to complexity and length, it's better suited for experienced players aged 12 and up than for families with young children.
What mechanic makes it special?
The combination of hexagon grid movement and dice rolling delivers tactical depth and realistic combat outcomes.
Fazit
Advanced Squad Leader: Starter Kit #3 suits players wanting to enter the ASL system and explore realistic WWII combat. Its length and complexity demand time and focus.
















