A Game of Thrones
- Designer Christian T. Petersen , Kevin Wilson
- Publisher Fantasy Flight Games , Beacon Multimedia S.A. , Delta Vision Publishing , Devir , Galakta
- Illustration Jacques Bredy , Thomas Denmark , Jason Engle , C. Michael Erickson , Mark Evans (I) , Anders Finér
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Start for freeWhat to Expect
In A Game of Thrones, players control one of the great Houses of Westeros, managing resources, diplomacy, and armies to dominate the land. The unique phase mechanic and order counter system keep all players actively involved. Negotiations, events, and strategic positioning shape the gameplay in a world of war and betrayal.
Who Is This Game For?
This game targets experienced players who enjoy complex strategy games with political depth. It is less suitable for families due to its long playing time of about 180 minutes and recommended age of 12+. Prior experience with area movement and negotiation games is beneficial.
How It Works
A Game of Thrones uses mechanics such as Area Movement, Auction / Bidding, and Hand Management. Players issue orders to their armies using Order Counters, allocate resources strategically, and leverage events to expand their influence. Negotiation with other players is central, alongside tactical unit placement on the Westeros map.
What Makes It Special
Designed by Christian T. Petersen, the game won multiple Origins Awards in 2003, including Best Board Game Design and Gamers' Choice. Part of the A Song of Ice and Fire series, it uniquely combines bluffing, diplomacy, and strategic warfare, making it a hallmark of Fantasy Flight Games' catalogue.
Awards
- 2009 Gra Roku Game of the Year — Nominated
- 2003 Meeples Choice Award — Nominated
- 2003 Origins Awards Best Board Game Design — Winner
- 2003 Origins Awards Best Traditional Board Game — Winner
- 2003 Origins Awards Gamers' Choice Best Board Game — Winner
Pro
- Deep political and strategic gameplay
- High player interaction through negotiation and bluffing
- Outstanding design by Christian T. Petersen
- Winner of multiple 2003 Origins Awards
Contra
- Long playing time around 180 minutes
- Requires patience and experience with complex strategy games
- Not suitable for families with younger children
Setting & Atmosphäre
The game is set in the world of Westeros, inspired by the A Song of Ice and Fire fantasy novels. The great Houses vie for control of the Iron Throne in a politically unstable and war-torn realm.
Tipp für Einsteiger
Focus on understanding core mechanics and practice negotiation to strengthen your position.
Häufige Fragen
Can I play this solo?
No, A Game of Thrones is designed for 3 to 5 players and does not include a solo mode.
How long does a game really take?
The average playing time is about 180 minutes, plus setup time.
What prior experience do I need?
Experience with complex strategy games and mechanics like area movement and negotiation is helpful.
How does this compare to similar games?
It is unique in combining political intrigue, area movement, and a special order counter system.
Is this suitable for families?
Due to complexity and length, it is better suited for players aged 12+ rather than families with young children.
What mechanic makes it special?
The order counter system combined with area movement and auctions defines the gameplay experience.
Fazit
A Game of Thrones is highly recommended for experienced players seeking political and strategic depth. Its long duration demands patience and commitment, making it less ideal for casual or family play.






























