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18 Hex Hex

18 Hex Hex

1-1
Players
60
Minutes
14+
Age
2021
Published

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What to Expect

In 18 turns, you place passenger rails, stations, goods rails, factories, forests, and spoil heaps on hex tiles using rolls of 7 dice (4 blue, 3 red). Blue dice are for passenger lines, red for goods. You can buy modifiers with dice for future turns. Points come from connected stations, factories, long passenger routes, while spoil heaps cause penalties.

Who Is This Game For?

Designed for solo players aged 14 and up who enjoy strategic dice games. With a playing time of about 60 minutes, it suits gamers looking for a focused, medium-length challenge requiring planning and dice management.

How It Works

Each turn, you roll seven dice—four blue for passenger lines and three red for goods lines—placing corresponding rails, stations, factories, or terrain on a hex grid. Dice can also be spent on modifiers to improve future turns. The goal is building an interconnected network maximizing points from stations and factories while minimizing spoil heaps.

Dice Rolling Network and Route Building Paper-and-Pencil Solo / Solitaire Game

What Makes It Special

Designed by Julian Anstey, 18 Hex Hex combines roll-and-write mechanics with network and route building in a solo format. Its use of dice modifiers and balancing scoring with penalties for spoil heaps sets it apart in the solitaire railway genre.

Pro

  • Dedicated solo gameplay
  • Blend of dice rolling and network building
  • Dice modifiers add strategic depth
  • Manageable 60-minute playtime

Contra

  • Only for one player
  • Requires focus and patience
  • No multiplayer or expansions

Setting & Atmosphäre

The game centers on building railway connections on a hex grid, linking stations and factories amid forests and spoil heaps in a thematic railway world.

Tipp für Einsteiger

Focus on creating connected routes and use modifiers wisely to enhance your network efficiently.

Häufige Fragen

Can I play this solo?

Yes, 18 Hex Hex is a pure solo game designed for a single player.

How long does a game really take?

Gameplay typically lasts about 60 minutes, allowing for a focused session.

What prior experience do I need?

It is a medium complexity game suitable for players aged 14+ with experience in strategic dice games.

How does this compare to similar games?

It uniquely combines roll-and-write with network building and dice modifiers in a solo railway setting.

Is this suitable for families?

Due to its complexity and age recommendation, it is better suited for experienced players rather than families with young children.

What mechanic makes it special?

The interplay of Dice Rolling, Network and Route Building, and dice modifiers stands out.

Fazit

18 Hex Hex offers a compelling solo experience for players who enjoy strategic dice and route-building games. It demands patience and careful planning over its 60-minute sessions.