1776: The Game of the American Revolutionary War
- Designer Randall C. Reed
- Publisher The Avalon Hill Game Co
- Illustration W. Scott Moores , Randall C. Reed , Thomas N. Shaw
Track your results with Playnexi
Add this game to your collection and track sessions, scores, and statistics.
Start for freeWhat to Expect
You play on a hex grid map representing the thirteen colonies and Canada, moving units with movement points and resolving combat through dice rolls. The game offers a basic mode, various scenarios, and a campaign, focusing on the military aspects of the Revolution.
Who Is This Game For?
This two-player game suits enthusiasts of historical conflicts and complex strategy. With a 120-minute playtime and a recommended age of 12+, it is a medium-weight game requiring patience and strategic planning.
How It Works
Units move on a hexagonal grid using movement points, while combat outcomes are decided by dice rolling, adding simulation depth. Players tactically maneuver their forces to engage enemies and control strategic positions.
What Makes It Special
Designed by Randall C. Reed, 1776 offers a detailed simulation of the American Revolutionary War’s military campaigns. Its mechanics include Hexagon Grid, Movement Points, and Dice Rolling. Although it has no formal awards, it remains a classic in two-player wargaming.
Pro
- Historically accurate simulation of the American Revolutionary War
- Tactical depth through movement points and hexagonal grid
- Focused two-player head-to-head gameplay
- Various scenarios and campaign mode enhance replayability
Contra
- Requires patience and strategic thinking
- Relatively long playtime of about 120 minutes
- No solo mode available
Setting & Atmosphäre
The game depicts the American Revolutionary War in the thirteen colonies and Canada during the 1770s, recreating historical battles on a hex grid.
Tipp für Einsteiger
Take time to understand movement points and dice combat before trying advanced scenarios.
Häufige Fragen
Can I play this solo?
No, 1776 is designed exclusively for two players.
How long does a game really take?
A typical game lasts about 120 minutes, excluding setup.
What prior experience do I need?
This is a medium-weight game requiring experience with tactical wargames and strategic planning.
How does this compare to similar games?
1776 emphasizes historical accuracy and tactical hex movement within the American Revolutionary War context.
Is this suitable for families?
Due to complexity and length, it is better suited for experienced players than families with young children.
What mechanic makes it special?
The combination of hex grid movement, movement points, and dice rolling creates a realistic war simulation.
Fazit
1776 is recommended for fans of historical wargames seeking a challenging two-player tactical simulation. Casual players might find the complexity demanding.

























