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100 Swords: The Blue Mammoth's Dungeon

100 Swords: The Blue Mammoth's Dungeon

1-2
Players
25
Minutes
13+
Age
2016
Published

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What to Expect

This micro deck builder lets you explore a dungeon full of monsters and treasures with a 5-card hand. You manage your hand to move, gain strength, or energy. Defeat monsters, collect weapons and items, and remember hidden treasures. The game ends when the boss or dungeon is cleared, and the player with the most gold wins.

Who Is This Game For?

Designed for 1-2 players with a solo mode included, it’s a short, 25-minute game suitable for players aged 13 and up. Ideal for fans of quick, tactical card games with deck-building and hand management mechanics, requiring some prior experience.

How It Works

Each round you play 5 cards for movement, strength, or energy. Movement advances you deeper into the dungeon, revealing cards. Strength defeats monsters. Energy buys new weapons and items to build your deck. The gameplay centers on deck, bag, and pool building combined with hand management.

Deck, Bag, and Pool Building Hand Management

What Makes It Special

Created by Clayton Grey and Samuel Strick, this standalone dungeon experience blends deck, bag, and pool building with hand management in a fantasy setting. Part of the 100 Swords series, it was released in 2016 but has no known awards.

Pro

  • Short playtime of around 25 minutes
  • Includes solo mode
  • Combines deck, bag, and pool building with hand management
  • Standalone dungeon within the 100 Swords universe

Contra

  • Limited to 1-2 players
  • No known awards
  • Requires prior experience with deck-building mechanics

Setting & Atmosphäre

The game is set in a fantasy dungeon filled with monsters, treasures, and the boss Blue Mammoth. The theme focuses on exploring and looting a dangerous dungeon.

Tipp für Einsteiger

Focus on efficiently using your hand cards and learn the synergies between movement, strength, and energy.

Häufige Fragen

Can I play this solo?

Yes, 100 Swords: The Blue Mammoth's Dungeon includes a solo mode.

How long does a game really take?

A game typically lasts about 25 minutes, making it a short session game.

What prior experience do I need?

Suitable for players aged 13 and up, it requires some familiarity with deck-building and hand management mechanics.

How does this compare to similar games?

Its unique combination of deck, bag, and pool building with hand management sets it apart within the 100 Swords series.

Is this suitable for families?

With a minimum age of 13 and tactical complexity, it’s more suited for experienced players than young families.

What mechanic makes it special?

The blend of deck, bag, and pool building with hand management defines the gameplay.

Fazit

100 Swords: The Blue Mammoth's Dungeon suits two players or solo enthusiasts who appreciate quick, tactical deck-building card games. Its short playtime makes it a good pick for casual sessions, though some experience is recommended.