Daniel McKinley
Daniel McKinley, game designer and game teacher from the US Southwest, active since 2025, focusing on puzzle and solo titles.
- 1 Games
Biography
Daniel McKinley is a game designer and educator who co-owns a mobile escape-room business and self-publishes via platforms like TheGameCrafter. Exact birthdate and hometown are not provided in the source data.
Career
McKinley works with small publishers and self-publishes; the source mentions collaborations with Playford Games, Thing12 Games and InPatience Games. He identifies as an educator by day and has one game listed in our database. His recorded activity year is 2025 and he operates a personal website for his projects.
Most Famous Games
Our database lists R.A.V.E.L. (2025) as his catalogued title; it is described as a solitaire puzzle experience. Other mentioned but not catalogued-in-top-games titles include Cheetah, Inuit, Stella, Matches and Hit Me!
Design Style
His designs emphasize puzzle mechanics and solo play, with elements like dice-rolling appearing in the listed metadata. The mix of self-publishing and small-press releases suggests compact, theme-focused or abstract designs.
Frequently Asked Questions
Where is Daniel McKinley from?
Source data indicates he is from the US Southwest; no precise city is given.
What is their most famous game?
R.A.V.E.L. (2025) is the most prominent listed game in our database.
What mechanic is their signature?
Puzzle-focused design with solo/solitaire gameplay and dice-rolling elements.
How long have they been active?
The source data records activity beginning in 2025.
Verdict
Worth exploring for players who enjoy solitary puzzle-heavy games; currently a small but focused output.