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Everdell Silverfrost

Everdell Silverfrost

1-4
Players
120
Minutes
10+
Age
2025
Published

Everdell Silverfrost at your next game night?

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

You build and maintain a winter city in the Silverfrost region at the edge of the map, sending critter workers to board locations, cards or mountaintop beacons to gather resources, clear snow and activate effects. Play cards into your tableau, manage Fire to clear snow and use a Ranger worker for special visits. Turns revolve around placing workers, playing cards or preparing for the next season.

Who Is This Game For?

Aimed at hobby/enthusiast players and Everdell fans; suitable from age 10. With an estimated duration of 120 minutes it requires time and some experience with engine- and tableau-building. Familiarity with Worker-Placement and set collection mechanics is helpful.

How It Works

Silverfrost combines Worker-Placement, Hand Management, Open Drafting and Set Collection. Each turn choose one of three actions: place a worker, play a card, or prepare for the next season. Locations can be blocked by Snow that must be cleared with Fire resources; a unique Ranger worker can visit occupied spaces or gain Fire when visiting alone. Cards are played into your personal tableau from hand or the Valley area and enable combos.

Hand Management Open Drafting Set Collection Worker Placement

What Makes It Special

Designed by James A. Wilson and Clarissa A. Wilson; Silverfrost is a standalone edge-of-the-map title in the Everdell family that adds Snow/Fire dynamics and Ranger-special actions to the series’ tableau-building focus.

Pro

  • Marries Worker-Placement with tableau/engine-building and hand management
  • Standalone Everdell title with new card abilities and combos
  • Snow/Fire mechanics introduce fresh strategic decisions
  • Supports solo play (1–4 players)

Contra

  • Long playtime (~120 minutes) demands patience
  • Many card abilities increase complexity for newcomers

Setting & atmosphere

A snowy, fantasy region south of the Spirecrest mountains at the edge of Everdell Valley. The theme centers on anthropomorphic animals building a winter city and completing Ranger’s Guild quests.

Tips for beginners

Prioritize basic worker placement and card plays, and plan Fire resources to handle snow-obstructed locations.

Frequently asked questions

Can I play this solo?

Yes. The game supports solo play — minimum players is 1.

How long does a game really take?

Duration is listed at about 120 minutes; allow extra time for setup and teaching.

What prior experience do I need?

Experience with Worker-Placement and tableau/engine-building is useful; the game suits hobby players.

How does this compare to similar games?

Silverfrost extends Everdell’s tableau-building with Snow/Fire mechanics, a Ranger worker and Open Drafting in the Valley.

Is this suitable for families?

Playable from age 10, but length and complexity make it better for families with experienced players.

What mechanic makes it special?

The interplay of Worker-Placement, Hand Management and Tableau Building (Open Drafting) defines the design.

Fazit

For Everdell fans and players who enjoy a longer, thematic tableau-builder with Worker-Placement. Recommended if you can commit to ~120 minutes and enjoy combo-driven card play.

Everdell Silverfrost at your next game night?

Add Everdell Silverfrost to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Everdell Silverfrost to my collection