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Echoes of Time

Echoes of Time

2-4
Players
60
Minutes
12+
Age
2025
Published

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

You build a fellowship of characters from four factions to control hidden energy sources across ocean depths, hills and forests, the night sky and underground tunnels. The game blends hand management and multi-use cards; each card has unique effects and contributes to a new deck each game. A sliding-tile system governs how long cards take to become usable and controls the activation rhythm of abilities. Playtime is about 60 minutes, with repeated strategic deck-building choices.

Who Is This Game For?

Echoes of Time targets experienced board gamers (gamer/enthusiast level) who enjoy 60-minute strategic card games. Minimum age is 12, so it's not aimed at very young children. Familiarity with hand management and end-game bonus considerations is beneficial.

How It Works

You recruit characters from different factions and manage your hand while using multi-use cards to develop your deck. Tags and end-game bonuses shape scoring and long-term strategy. The sliding-tile time mechanism determines when cards become active and sets the pacing of play. The objective is to control energy sources and optimize combinations for scoring at the end.

End Game Bonuses Hand Management Multi-Use Cards Tags

What Makes It Special

Designers Simone Luciani and Roberto Pellei combine deckbuilding elements with an uncommon sliding-tile timing mechanic. The clear thematic split into ocean, hills, sky and underground gives tactical variety. While no awards are listed, the game's mix of multi-use cards, tags and time control stands out.

Pro

  • Strategic depth through Hand Management and Multi-Use Cards
  • Sliding-tile timing mechanic creates a distinct pacing
  • High replayability with many unique card effects (publisher description)
  • Clear factional themes for varied deck construction

Contra

  • Not aimed at very young children (12+)
  • Requires learning hand management and multi-use concepts
  • Card variety may overwhelm new players at first

Setting & atmosphere

A pristine fantasy world divided into four regions—ocean depths, windy hills and protected forests, vast night skies and mysterious underground tunnels—where an ancient energy influences time itself.

Tips for beginners

Focus on a few synergies and learn the sliding-tile timing before exploring many card combos.

Frequently asked questions

Can I play this solo?

No. The game is designed for 2–4 players.

How long does a game really take?

Listed playtime is about 60 minutes; initial setup and explanations can extend total time.

What prior experience do I need?

Experience with hand management and multi-use card mechanics is helpful; the game suits enthusiasts.

How does this compare to similar games?

It merges deckbuilding/hand management with a sliding-tile time mechanism that affects card activation rhythm.

Is this suitable for families?

With a 12+ age recommendation and strategic depth, it's more suited to older family members than very young children.

What mechanic makes it special?

The sliding-tile timing system combined with multi-use cards and tags defines its gameplay.

Fazit

Echoes of Time is recommended for players who enjoy strategic card games and 60-minute sessions. Players seeking light family fare may prefer a simpler title.

Echoes of Time at your next game night?

Add Echoes of Time to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Echoes of Time to my collection