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Alice, Through the Looking Glass

Alice, Through the Looking Glass

2-6
Players
30
Minutes
10+
Age
2025
Published

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

You draw revealed shapes on double-sided sheets, triggering bonuses and connecting zones to score points. The game uses Drawing, Grid Coverage and Chaining: some spaces grant effects that change shapes or score. Midgame you flip your sheet to represent the mirror, altering options. A team mode adds asymmetric objectives for duo play.

Who Is This Game For?

For ages 10+ (min_age 10) and 2–6 players, the ~30 minute playtime makes it a short, accessible title suitable for families and players who enjoy tactical flip-and-write puzzles. Prior experience with Paper-and-Pencil games speeds learning.

How It Works

Each turn a Shape is revealed and every player draws it on their sheet following placement rules; certain placements trigger bonuses or expand/shrink shapes. Mechanics include Drawing, Chaining and Grid Coverage, producing interactions and optimization choices. The double-sided sheet (Mirror effect) changes the playing area when flipped. Team mode offers asymmetric goals.

Chaining Connections Drawing End Game Bonuses Grid Coverage Paper-and-Pencil

What Makes It Special

Designed by Christine Alcouffe and Ludovic Maublanc, the game ties the Alice-in-Wonderland theme (Books: Alice in Wonderland) to flip-and-write mechanics. The double-sided sheet and the interaction of Chaining with End Game Bonuses is the core distinguishing feature.

Pro

  • Short playtime (~30 minutes) — good for quick sessions
  • Mirror mechanic with double-sided sheets adds a fresh twist
  • Mix of Drawing, Grid Coverage and Chaining offers tactical depth
  • Team mode with asymmetric objectives expands replayability

Contra

  • No solo mode (2–6 players) — not playable alone
  • Placement tactics may feel unfamiliar to players new to flip-and-write

Setting & atmosphere

Based on the Alice novel world (Novel-based), the game translates a mirrored labyrinth concept into zones and icons on the player sheets.

Tips for beginners

Focus first on clean placements and exploiting visible bonus zones; after a few rounds the interactions between shapes and bonuses become clearer.

Frequently asked questions

Can I play this solo?

No. The game is designed for 2–6 players (players.min = 2).

How long does a game really take?

About 30 minutes; the first game can take longer due to setup and rule explanations.

What prior experience do I need?

Familiarity with Flip-and-Write or Paper-and-Pencil games helps but is not required.

How does this compare to similar games?

The double-sided sheet (Mirror) combined with Drawing and Chaining differentiates it from standard flip-and-write titles.

Is this suitable for families?

Yes. With a minimum age of 10 and short duration, it works well for family play, while offering depth for older players.

What mechanic makes it special?

The interplay of Drawing, Grid Coverage and Chaining on a flip-over (mirror) sheet is the standout mechanic.

Fazit

A concise flip-and-write that adds a Mirror twist; well suited for groups looking for a short, tactical drawing game. Not suitable for solo play.

Alice, Through the Looking Glass at your next game night?

Add Alice, Through the Looking Glass to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Alice, Through the Looking Glass to my collection