1836: Short Lines in the West Riding
1836: Short Lines in the West Riding at your next game night?
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- Designer Scott Agius , Will Mellor
- Publisher (Self-Published)
- Illustration Will Mellor
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
In 1836, players operate railway companies within a 10x10 mile modular map of West Riding, England. You build routes, trade stocks, and manage loans with variable interest rates while competing with many small 'short line' railways. The game features dynamic track development and evolving trains, ensuring a different experience in each playthrough.
Who Is This Game For?
This game targets experienced hobbyists and experts aged 16 and up who enjoy complex economic simulations. With 2 to 4 players, sessions last around five hours. Prior knowledge of railway or stock-trading games is recommended due to the game's complexity.
How It Works
1836 uses Modular Board, Network and Route Building, and Stock Holding mechanics. Players lay and upgrade tracks on a changing map, run railway companies, and trade stocks to raise capital. Minor companies can be absorbed by major ones, inheriting loans with increasing interest rates that affect stock prices and require strategic balance.
What Makes It Special
Part of the 18xx series by Scott Agius and Will Mellor, 1836 stands out for its numerous small railway companies and dynamic train evolution. Its blend of stock trading with variable interest loans and a modular board offers a deep economic simulation without award recognitions so far.
Pro
- Deep economic simulation with stock trading
- Modular board ensures high variability
- Combination of route building and company management
- Part of the established 18xx series for railway enthusiasts
Contra
- Long playtime around 300 minutes
- High complexity, not suitable for beginners
- Age limit of 16+ limits family suitability
Setting & atmosphere
Set in the West Riding area of England, the game focuses on numerous small railway companies competing within a 10x10 miles region. It combines historical theme with economic gameplay.
Tips for beginners
Start by mastering route building and stock trading basics, and take time to understand the dynamics of minors and loans.
Frequently asked questions
Can I play this solo?
1836 is designed for 2 to 4 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 300 minutes, including setup.
What prior experience do I need?
The game suits experienced players familiar with complex economic and railway games.
How does this compare to similar games?
1836 stands out within the 18xx series for its many small rail companies and variable loan interest rates.
Is this suitable for families?
Due to high complexity and long duration, it is less suitable for families.
What mechanic makes it special?
The combination of Modular Board, Network and Route Building, and Stock Holding defines the gameplay.
Fazit
1836: Short Lines in the West Riding is a demanding railway game for fans of economic depth and long sessions. It's a detailed 18xx variant that rewards patience and strategic planning.
1836: Short Lines in the West Riding at your next game night?
Add 1836: Short Lines in the West Riding to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add 1836: Short Lines in the West Riding to my collectionAlready have an account? Log in