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Illustrator

Maerel Hibadita

Maerel Hibadita is an artist active in 2026, focused on illustrations for combat- and tactics-oriented games.

  • 1 Games

Biography

Maerel Hibadita is listed in our data as an artist and appears in the database starting 2026. There is one credited game in the record. No birthplace, nationality or further personal biographical details are provided in the source data.

Career

Recorded as an artist since 2026, Maerel Hibadita has contributed artwork to at least one tactical combat title. The linked mechanics (Dice Rolling, Hexagon Grid, Open Drafting, etc.) suggest work for action- and rules‑driven game components. The data do not include information on prior projects, awards or education.

Most Famous Games

The primary credited title in our data is Gunsen: The Battle for Toshi Ranbo (2026). There are no additional top titles or award entries listed in the source data.

Design Style

Based on the associated mechanics and category, the artwork likely supports hex-based tactical play and dynamic combat scenes, emphasizing clarity for game components. No recurring collaborators are indicated in the data.

Frequently Asked Questions

Where is Maerel Hibadita from?

The source data do not state a place of origin.

What is their most famous game?

The listed title is Gunsen: The Battle for Toshi Ranbo (2026).

What mechanic is their signature?

Dice Rolling, Die Icon Resolution and Hexagon Grid are listed as relevant mechanics in the data.

How long have they been active?

They are recorded as active from 2026 in our database.

Verdict

Recommended for players and publishers seeking illustrative work for tactical, combat-focused tabletop games.

Games in Our Database (1)