Filip Gavril
Filip Gavril is an illustrator and 3D artist from Iași, Romania, active in 2026, focused on artwork for strategic games.
- 1 Games
Biography
BoardGameGeek lists Filip Gavril as an artist designer and 3D artist based in Iași, Romania. He appears in our data for the first time in 2026 with no further personal or Wikipedia entries provided. No birthdate or nationality fields are given in the source.
Career
According to the source data, Gavril is credited in 2026 and has worked as a game artist on at least one title. His skillset includes 3D art and illustration for games that lean toward abstract strategy and wargame themes. The listed mechanics (Action Points, Area Majority/Influence, Grid Movement, etc.) suggest contributions to tactical, grid‑based boards and piece design.
Most Famous Games
The only title listed in our database is Gruntz (2026), credited to him as artist. No awards are recorded in the source data. Top title: Gruntz (2026).
Design Style
Visually, his work aligns with abstract strategy and wargame aesthetics: clear, functional board graphics and 3D models suitable for tactical play. No recurring co‑designer partnerships are indicated in the data.
Frequently Asked Questions
Where is Filip Gavril from?
BoardGameGeek lists Iași, Romania; the source data does not provide additional country fields.
What is their most famous game?
The most prominent game in our data is Gruntz (2026).
What mechanic is their signature?
Source mechanics include Action Points, Area Majority/Influence and Grid Movement.
How long have they been active?
The source data records activity starting in 2026.
Verdict
If you like tactical, grid‑based games, check his artwork on Gruntz.