Trust Me
Trust Me at your next game night?
Add Trust Me to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Martino Chiacchiera
- Publisher ThunderGryph Games
- Illustration Paolo Voto
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You play children on an Island of Toys, building reputation to earn tickets by convincing or deceiving other players. Each turn you tell tales, spend reputation, or take a character from the park. Trust and bluffing determine whether you gain cards or precious tickets. After day and night cycles, the player with the most valuable tickets wins.
Who Is This Game For?
For players who enjoy social bluffing and quick games. At about 30 minutes Trust Me fits casual to light-gamer sessions; thematic flavor is immediate, strategic depth comes from hand management and set collection. Prior experience with bluffing/social deduction games helps but isn't required.
How It Works
On your turn you choose one of three actions: Tell a Tale, Use Reputation to Gain a Ticket, or Take a Character from the Park. Core mechanics are Betting and Bluffing, Hand Management, and Set Collection: cards you gain form your reputation and can be discarded to redeem tickets later. Other players' trust decisions affect whether you receive cards and/or tickets, and getting caught bluffing yields no reward, changing risk calculations over the game.
What Makes It Special
Martino Chiacchiera blends social bluffing with card-based reputation management in a compact 30-minute game. The amusement-park setting and book-like packaging emphasize presentation. Trust Me pairs Betting and Bluffing with Hand Management to make social interaction central to scoring.
Pro
- Short playtime (~30 minutes) — fits quick game nights
- Strong social interaction through Betting and Bluffing
- Hand Management and Set Collection offer tactical choices
- Design by Martino Chiacchiera; artwork supports the theme
Contra
- Limited to 2–4 players, not ideal for larger groups
- Heavy bluff focus may frustrate less social or shy players
Setting & atmosphere
Set on an Island of Toys with fairground sights—puppet theater, carousel and colorful kites—Trust Me uses its theme to frame tales and reputation-building without heavy narrative rules.
Tips for beginners
Focus first on steadily growing your reputation and watching opponents' reactions before attempting high-risk bluffs.
Frequently asked questions
Can I play this solo?
No. Trust Me is designed for 2–4 players (players.min = 2).
How long does a game really take?
The listed duration is 30 minutes; expect a slightly longer first game due to rule explanations.
What prior experience do I need?
Some familiarity with bluffing or social games helps, but the rules are concise and accessible.
How does this compare to similar games?
Trust Me uniquely ties Betting and Bluffing to reputation-as-resource and Set Collection in short sessions.
Is this suitable for families?
Minimum age is 14; it's better suited to families with older teens or adult groups due to social bluff mechanics.
What mechanic makes it special?
The combination of Betting and Bluffing with Hand Management makes social decisions impact scoring directly.
Fazit
A focused, social bluffing experience for 2–4 players that mixes hand planning with interpersonal play. Recommended if you want short, interactive sessions driven by deception and reputation.
Trust Me at your next game night?
Add Trust Me to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Trust Me to my collectionAlready have an account? Log in