Tide of Iron
- Designer John Goodenough , Corey Konieczka , Christian T. Petersen
- Publisher Fantasy Flight Games , Edge Entertainment , Nexus Editrice , Ubik
- Illustration Michael Komarck , Kurt Miller , Scott Nicely , Brian Schomburg
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Start for freeWhat to Expect
In Tide of Iron, players command American and German forces in Northern Europe during 1944-1945. The game features scenario-based play with modular maps, plastic miniatures, and variable victory conditions. Combining action points, dice rolling, and hand management, it offers deep tactical combat on a hexagonal grid.
Who Is This Game For?
Tide of Iron targets experienced gamers and wargame enthusiasts aged 12 and up who appreciate complex strategy games. With a typical playtime of about 120 minutes, it requires patience and strategic thinking. Prior experience with tactical board games is beneficial due to its intricate mechanics and scenarios.
How It Works
Players use action points to move units and perform actions on a modular hex grid. Dice resolve combat and events, while hand management governs card play. Different scenarios set troop deployments, terrain, and victory conditions, making each game unique.
What Makes It Special
Nominated for Golden Geek awards in 2007 and 2008, Tide of Iron combines modular boards with plastic miniatures and scenario-driven gameplay. Designed by Goodenough, Konieczka, and Petersen, it stands out in the Fantasy Flight Big Box series for its detailed tactical depth.
Awards
2007, 2008
Pro
- Scenario-driven gameplay with variable victory conditions
- Modular hex board allowing high replayability
- Combination of action points, dice rolling, and hand management
- Detailed tactical depth with plastic miniatures
Contra
- Long playtime of around 120 minutes
- Complex rules require learning effort
- Not suitable for players under 12
Setting & Atmosphäre
The game simulates World War II battles in Northern Europe during 1944 and 1945 between American and German forces on variable terrain.
Tipp für Einsteiger
Take time to learn scenarios and mechanics gradually to fully utilize the tactical options.
Häufige Fragen
Can I play this solo?
Tide of Iron is designed for 2 to 4 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 120 minutes, though scenario length can vary.
What prior experience do I need?
The game is aimed at experienced players interested in tactical wargames and some rule familiarity.
How does this compare to similar games?
Tide of Iron stands out by combining modular boards, plastic miniatures, and scenario-based gameplay.
Is this suitable for families?
Due to complexity and length, it is less suitable for families with younger children.
What mechanic makes it special?
The mix of action points, dice rolling, and hand management on a modular hex grid defines the game.
Fazit
Tide of Iron is recommended for players seeking historically themed wargames with deep tactics and high complexity. Its length and challenge make it less suitable for casual or family gamers.





















