Techno Witches
- Designer Heinrich Glumpler
- Publisher KOSMOS , Rio Grande Games
- Illustration Michael Menzel , Anke Pohl , Thilo Rick
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Start for freeWhat to Expect
In Techno Witches, players plan their flight paths across the night sky using magic books, controlling 1 to 5 stages at a time. You navigate sharp turns, brake, and avoid other witches. Starting with simple courses, you progress to more challenging adventures like chasing an old wizard on a straw broom. The game combines tactical planning with simulation elements for dynamic flying.
Who Is This Game For?
Techno Witches targets families and casual gamers aged 10 and up, classified as a light to medium-weight game. With a playtime around 50 minutes, it's suitable for shorter game sessions. No prior experience is necessary, making it accessible for younger players interested in fantasy themes and racing games.
How It Works
Players use an Action Queue to plan multiple flying moves ahead. The Modular Board changes the race track layout each game, adding variety. Simulation mechanics allow realistic maneuvers like sharp turns and braking. Players compete for optimal flight paths while dodging opponents in a dynamic race.
What Makes It Special
Techno Witches was nominated in 2006 for the Golden Geek Best Kids' Board Game and the Japan Boardgame Prize Best Foreign Game for Beginners. Designed by Heinrich Glumpler, it blends racing with Action Queue and Modular Board mechanics. It's part of the Theme: Witches series, offering a unique mix of fantasy flying and tactical planning.
Pro
- Exciting mix of Action Queue and Modular Board
- Family-friendly fantasy theme for ages 10+
- Nominated for multiple kids’ game awards in 2006
- Varied flight maneuvers through simulation
Contra
- No solo mode available
- Limited to 2-4 players
- 50-minute playtime requires patience for longer sessions
Setting & Atmosphäre
The game is set in a magical fantasy world where witches fly through the night sky on broomsticks. The theme centers on witch flights and magic.
Tipp für Einsteiger
Plan your flight actions in advance and start with simple routes before tackling more complex ones.
Häufige Fragen
Can I play this solo?
No, Techno Witches supports 2 to 4 players and does not include a solo mode.
How long does a game really take?
A game lasts about 50 minutes, suitable for shorter play sessions.
What prior experience do I need?
Classified as a light to medium-weight game, it’s accessible for players aged 10 and up without prior experience.
How does this compare to similar games?
Techno Witches combines Action Queue with a Modular Board and a fantasy racing theme, setting it apart from traditional racing or witch-themed games.
Is this suitable for families?
Yes, with a minimum age of 10 and moderate complexity, it is well suited for families.
What mechanic makes it special?
The Action Queue mechanic allows planning multiple flying moves ahead, complemented by a Modular Board for varied tracks.
Fazit
Techno Witches is a recommended fantasy racing game for families and casual players seeking magical flight adventures with tactical depth. Ideal if you enjoy dynamic planning and modular gameplay.





















