Storeroom Inc. Trasteros S.A.
- Designer Jorge Tabanera Redondo
- Publisher Brain Picnic
- Illustration Jorge Tabanera Redondo
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What to Expect
You compete to access promising storerooms, choose locations, and obtain objects to sell to demanding clients. The designer's description highlights market competition and using information (via a 'Coffee Machine') to gain an edge. Expect direct interaction as rivals try to snatch valuables from under your nose.
Who Is This Game For?
Aimed at players aged 10 and up, it fits family-to-gamer audiences due to its roughly 30-minute playtime and accessible trading theme. No deep prior experience is required; it's for groups who enjoy quick, competitive card games with market decisions.
How It Works
The game combines Market mechanics with Programmed Movement: players select locations, target storerooms, and make sales based on market opportunities. Card-driven choices and market offers determine income, while planned movement and reading opponents shape your turn-to-turn strategy.
What Makes It Special
Designed by Jorge Tabanera Redondo and published by Brain Picnic in 2025, Storeroom Inc. focuses on fast market-driven competition over storeroom treasures. Its mix of Market and Programmed Movement mechanics emphasizes tactical positioning in short sessions.
Pro
- Short playtime (~30 minutes) — good for quick sessions
- Market mechanics drive player interaction
- Programmed Movement adds planning elements
Contra
- No solo mode — requires 2–4 players
- Relatively light for players seeking deep economic euros
Setting & atmosphere
The theme centers on professional storerooms and the business of finding and selling valuable objects within a growing market. The designer text frames it as a competitive market for exclusive treasures.
Tips for beginners
Focus on choosing locations carefully and watch opponents for opportunities; use available information to time your purchases and sales.
Frequently asked questions
Can I play this solo?
No. The game supports 2–4 players only.
How long does a game really take?
The listed duration is about 30 minutes; first plays with explanation may run longer.
What prior experience do I need?
Basic experience with card games is sufficient; no advanced background is required.
How does this compare to similar games?
It pairs Market mechanics with Programmed Movement in short sessions, emphasizing direct competition for items rather than solitary engine-building.
Is this suitable for families?
Yes. With a minimum age of 10 and brief playtime, it is family-friendly.
What mechanic makes it special?
The combination of Market and Programmed Movement is the defining mechanical feature.
Fazit
A compact card game for players who like trading and direct interaction in quick rounds. Recommended if you want tight, market-focused competition.