Star Trek III: The Search For Spock
- Designer William Cardwell , David F. Tepool
- Publisher FASA
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Start for freeWhat to Expect
Players choose characters from the Federation or Klingons to find Spock on the Genesis Planet and bring him to their ship. The game uses a hexagon grid for movement and includes combat against other characters. The planet is breaking apart as time runs out, adding urgency. Optional rules allow creating custom characters.
Who Is This Game For?
This game targets Star Trek and sci-fi fans who enjoy adventure and tactical combat games. Suitable for 1 to 4 players, it includes a solo mode and lasts about 60 minutes. It's best suited as a medium-complexity game for players aged 12 and up with some prior tactical game experience.
How It Works
Players move on a hexagon grid searching for Spock, using pick-up and deliver mechanics to rescue him and bring him aboard their ship. Combat occurs with other characters, and the breaking planet imposes a time pressure, making strategic movement and decisions critical.
What Makes It Special
Designed by William Cardwell and David F. Tepool in 1984, this game is part of the Star Trek TV show family. It combines adventure and tactical combat on a hex grid, closely tied to the Star Trek III film. Although it has no official awards, it represents an early thematic sci-fi board game.
Pro
- Includes solo mode
- Combines adventure and combat mechanics
- Strong Star Trek III thematic integration
- Hexagon grid for tactical movement
Contra
- No known awards
- Relatively short playtime (~60 minutes)
- Requires some tactical game experience
Setting & Atmosphäre
Set in the Star Trek universe on the Genesis Planet, the game centers on the search for Spock. Its science fiction theme is directly inspired by the movie 'Star Trek III: The Search For Spock.'
Tipp für Einsteiger
Focus on understanding movement and pick-up and deliver mechanics before engaging in complex combat.
Häufige Fragen
Can I play this solo?
Yes, Star Trek III: The Search For Spock includes a solo mode.
How long does a game really take?
A typical game lasts about 60 minutes, suitable for an evening session.
What prior experience do I need?
Some experience with tactical board games is helpful due to combined adventure and combat mechanics.
How does this compare to similar games?
It uniquely blends adventure elements with tactical combat on a hex grid, tied closely to the Star Trek III movie.
Is this suitable for families?
With a minimum age of 12 and medium complexity, it is better suited for enthusiasts than younger family players.
What mechanic makes it special?
The combination of hexagon grid movement and pick-up and deliver mechanics defines its gameplay.
Fazit
Recommended for Star Trek enthusiasts and tactical adventure players who appreciate a moderate game length and solo play. It may not satisfy those seeking deep strategic complexity.


















