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Star Quest

Star Quest

2-6
Players
60
Minutes
12+
Age
1979
Published

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What to Expect

In Star Quest, two to six players command spaceships in an unexplored star system of the 22nd century. You plan moves, expend energy to accelerate or decelerate, enter hyperspace, and launch or evade missiles. The star's gravity field affects movement as players fight for control and survival in this hexagonal grid-based dice rolling simulation.

Who Is This Game For?

Star Quest is aimed at experienced players aged 12 and up who enjoy tactical and strategic wargames. With a playtime of about 60 minutes, it suits those comfortable with complex rules and simulation-heavy gameplay rather than casual or family gamers.

How It Works

Players maneuver their ships on a hexagon grid, managing energy to control acceleration and deceleration. Dice rolling determines missile attacks and evasions. Gravity influences movement, and players decide when to enter or exit hyperspace. These mechanics combine grid movement, dice rolling, and simulation to create tactical interstellar combat.

Dice Rolling Grid Movement Hexagon Grid Simulation

What Makes It Special

Designed in 1979 by Edward Curran, Gail Saddy, and Tom Walczyk, Star Quest is an early science fiction wargame blending simulation, dice rolling, and hexagon grid movement. Although it received no awards, it stands as a classic example of early space combat board games with a fast-paced 60-minute playtime.

Pro

  • Early sci-fi wargame with tactical simulation
  • Combines Dice Rolling, Grid Movement, and Hexagon Grid mechanics
  • About 60 minutes playtime allows for relatively fast games
  • Supports 2 to 6 players, good multiplayer range

Contra

  • No solo mode available
  • Requires experience with wargames and complex rules
  • No known awards or modern updates

Setting & Atmosphäre

Set in the 22nd century, players compete as six great trading houses exploring an unknown star system, combining space exploration with interstellar combat themes.

Tipp für Einsteiger

Take time to understand movement and missile launch mechanics before diving into tactical depth.

Häufige Fragen

Can I play this solo?

No, Star Quest is designed for two to six players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 60 minutes, making it a relatively quick wargame.

What prior experience do I need?

Experience with wargames and tactical simulations is helpful due to the game's complexity.

How does this compare to similar games?

Star Quest stands out as an early blend of simulation, dice rolling, and hex grid mechanics in sci-fi wargaming.

Is this suitable for families?

Due to complexity and a minimum age of 12, it is better suited for experienced players rather than families with young children.

What mechanic makes it special?

The combination of hexagon grid movement, dice rolling, and gravity simulation defines the gameplay.

Fazit

Star Quest is recommended for players interested in tactical space wargames with historic design roots and complex rules. It's less suitable for families or casual players.