NORAD
- Designer Dana Lombardy , Harry M. Mishler , Greg Thill
- Publisher Bonsai Games , Mishler Company , SDC (Simulations Design Corporation)
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Start for freeWhat to Expect
In NORAD, you control strategic air forces during a hypothetical 1962 nuclear war between the USA and the Soviet Union. The game features grid movement and secret unit deployment mechanics, adding tactical depth and uncertainty. A solo variant is included. Players hide unit positions and manage bomber movements under realistic constraints, with varied setups creating different scenarios.
Who Is This Game For?
NORAD targets experienced hobbyists and wargame fans aged 14 and up. With a playing time around 30 minutes, it offers a compact, medium-complexity strategic experience. Solo players can enjoy the included variant, but newcomers should have some background in wargames.
How It Works
The core mechanics include grid movement, where units move on a grid, and secret unit deployment, keeping unit locations hidden. Variable setups ensure replayability. The simulation and static capture mechanics focus on strategic attacks and area control. The solo mode provides an alternative challenge.
What Makes It Special
Originally published by SDC in 1973 and revised by Mishler Company in 1977, NORAD was designed by Dana Lombardy, Harry M. Mishler, and Greg Thill. It simulates Cold War air warfare with emphasis on tactical secrecy and realistic movement. It belongs to Cold War and 1960s historical themes involving the USA, Canada, and Soviet Union.
Pro
- Includes solo mode
- Variable setups increase replayability
- Secret unit deployment adds tactical depth
- Relatively short playtime for a wargame (~30 minutes)
Contra
- Complexity suits experienced players
- Design and graphics are dated
- No modern rule overview or expansions
Setting & Atmosphäre
The game is set during the early 1960s Cold War, simulating a nuclear air conflict between the USA and the Soviet Union. The map and units reflect this historical context.
Tipp für Einsteiger
Take time to learn the rules and start with the solo mode to get familiar with the mechanics.
Häufige Fragen
Can I play this solo?
Yes, NORAD includes a solo variant.
How long does a game really take?
A typical game lasts about 30 minutes, relatively short for a wargame.
What prior experience do I need?
It is aimed at experienced players with an interest in wargames and historical simulations.
How does this compare to similar games?
NORAD emphasizes secret unit deployment and variable setups in a Cold War scenario.
Is this suitable for families?
Due to complexity and theme, it’s better suited for older teens and adults.
What mechanic makes it special?
The combination of grid movement and secret unit deployment adds tactical depth.
Fazit
NORAD is recommended for players interested in historical air warfare strategy and short tactical wargames. It requires willingness to engage with complex simulations and historical scenarios.









