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Mage Knight DIANA JONES AWARD FINALIST 2001 LUCCA GIOCO DELL'ANNO CANDIDATO 2000

Mage Knight

2-4
Players
60
Minutes
10+
Age
2000
Published

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What to Expect

In Mage Knight, you assemble an army of pre-painted miniatures whose stats are tracked by rotating dials on their bases. Players take turns moving and attacking with their figures until one army is defeated or time runs out. The game blends elements of miniatures, collectible card games, and wargaming in a fantasy setting.

Who Is This Game For?

Mage Knight is suited for players aged 10 and up who enjoy tactical miniatures games. It is a medium-weight game with about 60 minutes playtime, ideal for groups of 2 to 4 players. No deep prior experience is required but an interest in collecting and strategy helps.

How It Works

Players build armies from miniatures with assigned point values. Each figure’s stats are displayed on a dial that changes as damage is taken. Turns involve moving figures and resolving combat until an army is eliminated or the time limit expires. The game does not use mechanics like worker-placement but focuses on tactical positioning and combat.

What Makes It Special

Designed by Jordan Weisman and Kevin Barrett, Mage Knight was the first to use WizKids’ Clix system, combining collectible card game elements with miniatures and wargaming. It won the 2000 Lucca Games Best Translated Game award and was nominated for the 2001 Diana Jones Award. Mage Knight is a pioneer in collectible miniatures games.

Awards

DIANA JONES AWARD FINALIST 2001
Nominated
2001
LUCCA GIOCO DELL'ANNO CANDIDATO 2000
Nominated
2000

Pro

  • Pioneering Clix system with rotating stat dials
  • Blends miniatures, collectible card, and wargame elements
  • Compact playtime around 60 minutes
  • Suitable for 2 to 4 players aged 10 and up

Contra

  • Lacks classic board game mechanics like worker-placement or deckbuilding
  • Requires interest in collectible miniatures
  • May be too specialized for casual players

Setting & Atmosphäre

Mage Knight is set in a fantasy world featuring magical warriors and creatures. The miniatures represent diverse characters and units within this universe.

Tipp für Einsteiger

Focus on positioning your army strategically and familiarize yourself with the rotating stat dials on the figures.

Häufige Fragen

Can I play this solo?

Mage Knight is designed for 2 to 4 players and does not include an official solo mode.

How long does a game really take?

A typical game of Mage Knight lasts around 60 minutes, offering a concise experience for a miniatures game.

What prior experience do I need?

This is a medium-weight game requiring no deep prior experience but benefits from interest in tactical miniatures and collecting.

How does this compare to similar games?

Mage Knight was the first to use the Clix system, uniquely blending collectible card game elements with miniatures and wargaming, making it a genre pioneer.

Is this suitable for families?

With a minimum age of 10 and medium complexity, Mage Knight is better suited for older children and enthusiasts rather than families with young kids.

What mechanic makes it special?

The distinctive Clix system with rotating dials on figure bases shows changing stats and status effects during play.

Fazit

Mage Knight is recommended for players seeking a tactical miniatures game with collectible aspects. It may not appeal to casual gamers without interest in miniatures or collecting.