Gloomies
Gloomies at your next game night?
Add Gloomies to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Filippo Landini
- Publisher Ravensburger AG
- Illustration Justin Chan
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You play in two clear halves: first you play cards to place galactic flowers in rows and set up bonuses, then your discards become your deck for the harvest phase. In the second half you play cards to harvest those flowers and fulfill decoration orders for points. The game emphasizes planning across build and harvest phases.
Who Is This Game For?
Suitable for families and hobby gamers aged about 10 and up (min_age 10). With a 60-minute duration it fits a game-night slot and appeals to groups who enjoy card management and set collection. Prior experience with card games is helpful but not required.
How It Works
Phase one focuses on playing cards to grow flowers in rows on the board and create bonus opportunities. After that, discarded cards form your deck for phase two, where you play to harvest flowers and score. Contracts appear as decoration orders that grant extra points, while Set Collection rewards assembling specific flower combinations.
What Makes It Special
Designed by Filippo Landini. Gloomies stands out by splitting play into a growth and a harvest half, forcing players to plan across phases. Its Theme: Flowers links Environmental, Fantasy and Science Fiction elements. No awards are listed in the provided data.
Awards
2025
Pro
- Distinct two-phase structure (build then harvest)
- Set Collection enables meaningful card combos
- Contracts/decoration orders add secondary objectives
Contra
- 60-minute playtime may be long for quick sessions
- Card-management focus can be challenging for newcomers
Setting & atmosphere
You control Gloomies, small alien creatures that adorn themselves with galactic flowers. The game blends plant-themed gameplay with a space-fantasy atmosphere.
Tips for beginners
Learn the flow of the build (growth) phase first and plan which cards to retain for the harvest phase to maximize scoring potential.
Frequently asked questions
Can I play this solo?
No. The game is listed for 2–4 players (min 2).
How long does a game really take?
The listed duration is 60 minutes; allow extra time for setup and explanation.
What prior experience do I need?
Basic experience with card games and set collection mechanics is helpful but not mandatory.
How does this compare to similar games?
It distinguishes itself with its explicit grow-then-harvest two-phase card cycle and Contracts as secondary goals.
Is this suitable for families?
Yes, recommended for ages 10+ and family or light hobby groups.
What mechanic makes it special?
Set Collection combined with Contracts and a two-stage card cycle are the core mechanical hooks.
Fazit
A good pick for players who like two-phase card games and set collection; best at 2–4 players and roughly 60 minutes. Not ideal if you need very short sessions.
Gloomies at your next game night?
Add Gloomies to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Gloomies to my collectionAlready have an account? Log in