Funny Little Wars
- Designer Paul Wright (I)
- Publisher The (Virtual) Armchair General
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Start for freeWhat to Expect
In Funny Little Wars, you command brigades and divisions of infantry, cavalry, and artillery in an expanded version of HG Wells' Little Wars. The game features realistic elements like hidden movement, morale, and detailed unit types. Orders flow between staff officers and frontline units, creating deep tactical gameplay with authentic military communication.
Who Is This Game For?
This game targets experienced wargamers and miniatures enthusiasts aged 12 and up. With a duration of about 60 minutes and support for 2 to 12 players, it suits groups seeking complex tactical simulations. Prior familiarity with tactical war games is recommended due to the game's complexity.
How It Works
Funny Little Wars uses simulation mechanics where players command various units organized into brigades and divisions. Players issue orders through headquarters to frontline units, receiving scout reports and messages in return. Hidden movement, morale effects, and terrain factors influence the battle outcome, requiring strategic planning.
What Makes It Special
Designed by Paul Wright (I), Funny Little Wars modernizes HG Wells' classic Little Wars by adding new units and complex simulation elements like hidden movement and morale. Although it has no official awards, it stands out through its deep simulation and large player capacity.
Pro
- Authentic simulation of classic miniatures warfare
- Supports up to 12 players for large battles
- Varied units with tactical depth
- Historical inspiration from HG Wells' original game
Contra
- No official awards received
- Rule complexity requires prior experience
- Not suitable for players under 12 years
Setting & Atmosphäre
The game is themed around classic 54mm toy soldiers and draws inspiration from the historical and gameplay aspects of HG Wells' Little Wars.
Tipp für Einsteiger
Take time to understand the simulation mechanics and try initial games with experienced players to grasp the complexity better.
Häufige Fragen
Can I play this solo?
The game supports 2 to 12 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 60 minutes, a moderate length for tactical miniatures games.
What prior experience do I need?
Experience with tactical war games or miniatures is recommended due to the game's complex rules and simulation aspects.
How does this compare to similar games?
Funny Little Wars modernizes HG Wells' Little Wars with expanded simulation elements and supports up to 12 players.
Is this suitable for families?
Due to its complexity and minimum age of 12, it is better suited for experienced players than for families with young children.
What mechanic makes it special?
The simulation mechanic provides a realistic representation of command chains, camouflage, and morale in miniature warfare.
Fazit
Funny Little Wars is recommended for seasoned miniatures wargamers who want a complex and tactical experience. Beginners might find the rules challenging due to their depth.







