Fields of Fire
- Designer Ben Hull
- Publisher GMT Games
- Illustration Donal Hegarty , Rodger B. MacGowan
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Start for freeWhat to Expect
You command a US infantry company across historical campaigns using two card decks to build modular terrain maps and control combat. The game is diceless and turn-based, focusing on managing units, resources, and tactical actions. Each mission takes several hours, offering a detailed, strategic solo experience.
Who Is This Game For?
Fields of Fire is an expert-level solo game for players aged 12 and up who enjoy complex historical simulations. With a playing time around 5 hours, it requires patience and prior wargaming experience to handle its depth and mechanics.
How It Works
The game uses two decks: a Terrain Deck to construct mission maps and an Action Deck to govern combat, command, and activities. Modular Board and Campaign mechanics structure sequential missions. Cards replace dice for randomness. You manage HQ elements, squads, weapons teams, and vehicles through tactical decisions and resource management.
What Makes It Special
Designed by Ben Hull, Fields of Fire was nominated for the 2008 Charles S. Roberts Best Post-WW2 Board Game and won Games Magazine's Best New Historical Simulation Game in 2010. It combines unique solitaire card-driven mechanics with historical depth and modular map building, standing out among solo tactical wargames.
Awards
- 2010 Games Magazine Best New Historical Simulation Game — Winner
- 2008 Charles S. Roberts Best Post-WW2 era Board Game — Nominated
Pro
- Deep historical simulation of WWII to Vietnam campaigns
- Complex solitaire diceless card-driven mechanics
- Modular board for varied mission setups
- Winner of Games Magazine Best New Historical Simulation Game 2010
Contra
- Long playtime of up to 5 hours per mission
- High complexity demands wargaming experience
- Solo-only game without multiplayer option
Setting & Atmosphäre
The game covers campaigns of the 9th US Infantry Regiment during World War II, Korea, and Vietnam wars. It simulates modern warfare in diverse regions using modular terrain maps and card-driven tactics.
Tipp für Einsteiger
Start with simpler missions and take time to learn the card mechanics and unit management.
Häufige Fragen
Can I play this solo?
Yes, Fields of Fire is designed exclusively as a solo game.
How long does a game really take?
A single mission typically takes 3 to 5 hours, including setup.
What prior experience do I need?
The game is complex and best suited for players familiar with historical wargames.
How does this compare to similar games?
Fields of Fire features diceless card-driven mechanics and modular map building unique among tactical solo wargames.
Is this suitable for families?
Due to complexity and length, it is better suited for experienced players aged 12 and above.
What mechanic makes it special?
Its Campaign / Battle Card Driven and Modular Board mechanics create an in-depth tactical solo experience.
Fazit
Fields of Fire offers a rewarding challenge for solo wargamers who appreciate historical detail and complex gameplay. Its long playtime and depth require dedication, making it less suitable for casual players.



















