Conspiracy
- Designer Eric Solomon
- Publisher AMIGO , Clipper , Condor , Gibsons , Milton Bradley
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Start for freeWhat to Expect
In Conspiracy, players control spies to move a secret briefcase to their headquarters. You can bribe or move spies and challenge others' moves by revealing your investments. Cooperation is key to stop leaders. The game excludes dice and cards, relying on interaction and memory instead.
Who Is This Game For?
Conspiracy suits experienced players age 10 and up who enjoy bluffing and tactical play. With a duration of about 90 minutes, it demands patience and strategic thinking. Prior experience with social deduction is helpful but not required.
How It Works
Each player starts with $10,000 to bribe or move spies. Core mechanics include Betting and Bluffing, Memory, and Pick-up and Deliver. Moves can be challenged, forcing players to reveal their bribes. This creates dynamic control and cooperation gameplay.
What Makes It Special
Designed by Eric Solomon, Conspiracy was recommended for Spiel des Jahres in 1991. It uniquely combines bluffing with cooperative elements and excludes luck. Part of the Pelikan Buchkassette series, it blends social interaction with strategy.
Awards
1991
Pro
- Combination of bluffing and memory mechanics
- Social interaction and cooperation to counter leaders
- Spiel des Jahres 1991 recommended
- No luck elements, pure strategy and tactics
Contra
- Only for 3 to 4 players
- About 90 minutes playtime requires patience
- Not suitable for children under 10
Setting & Atmosphäre
The game centers on espionage among four capitals where spies transport a secret briefcase. The theme involves secret agents and covert operations.
Tipp für Einsteiger
Focus on observing opponents and remembering bribes to bluff effectively and challenge moves.
Häufige Fragen
Can I play this solo?
Conspiracy is designed for 3 to 4 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 90 minutes, suitable for an extended game night.
What prior experience do I need?
Some familiarity with bluffing and memory mechanics helps but is not mandatory.
How does this compare to similar games?
Conspiracy avoids luck and combines bluffing with cooperative play in a spy theme.
Is this suitable for families?
The game is suitable for ages 10 and up but better for experienced players with patience.
What mechanic makes it special?
Its combination of Betting and Bluffing, Memory, and Pick-up and Deliver mechanics is unique.
Fazit
Conspiracy is recommended for players seeking a strategic bluffing game with social and memory elements. The longer playtime requires focus and patience.
























