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Charterstone DIANA JONES AWARD FINALIST 2018 GOLDEN GEEK NOMINIERT 2017

Charterstone

1-6
Players
75
Minutes
14+
Age
2017
Published

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

In Charterstone, you play as one of six citizens building a new village in the kingdom of Greengully. Buildings are permanently added to the board, unlocking new actions. Over twelve games, your village evolves into a unique worker placement game. The gameplay combines hand management, catch the leader, and campaign mechanics.

Who Is This Game For?

Charterstone is aimed at experienced gamers aged 14 and up who enjoy campaign games lasting about 75 minutes per session. It includes a solo mode, allowing solo play. Prior experience with worker placement and legacy games helps to navigate its complexity.

How It Works

This game uses legacy mechanics where building stickers permanently alter the board and open new actions. Players draft cards openly and manage their hands carefully. A catch the leader mechanic determines turn order. The campaign progresses through scenarios that evolve the game world.

Catch the Leader Hand Management Legacy Game Open Drafting Scenario / Mission / Campaign Game Solo / Solitaire Game Worker Placement

What Makes It Special

Designed by Jamey Stegmaier, Charterstone was nominated for several 2017 awards, including Golden Geek Best Strategy and Most Innovative Board Game. It uniquely blends legacy and worker placement and is part of a family of campaign games with digital versions on Steam and Google Play.

Awards

DIANA JONES AWARD FINALIST 2018
Nominated
2018
GOLDEN GEEK NOMINIERT 2017
Nominated
2017
  • 2017 Cardboard Republic Architect Laurel — Nominated
  • 2017 Meeples Choice Award — Nominated

Pro

  • Unique legacy mechanic with permanent board changes
  • Combination of hand management, catch the leader, and worker placement
  • Campaign game with 12 scenarios offering replayability
  • Includes a solo mode

Contra

  • Relatively long playtime of about 75 minutes per game
  • Complexity requires experience with medium-weight games
  • More suitable for players aged 14 and older, not ideal for younger families

Setting & atmosphere

Set in the medieval kingdom of Greengully, the game centers on city building and economic growth in a fictional medieval world.

Tips for beginners

Take time to understand the legacy mechanics and focus on planning your actions and managing your hand efficiently.

Frequently asked questions

Can I play this solo?

Yes, Charterstone includes a solo mode for single-player gameplay.

How long does a game really take?

A typical game lasts about 75 minutes, with additional setup and legacy management time.

What prior experience do I need?

Experience with medium-weight games and worker placement helps to fully enjoy Charterstone.

How does this compare to similar games?

Charterstone uniquely combines legacy, worker placement, and catch the leader mechanics, setting it apart from other campaign games.

Is this suitable for families?

Due to its complexity and age recommendation of 14+, it is less suitable for families with younger children.

What mechanic makes it special?

The blend of legacy gameplay, worker placement, and catch the leader mechanics defines Charterstone.

Fazit

Charterstone is recommended for players seeking a deep legacy experience combined with worker placement, and who are patient for a multi-part campaign.

Charterstone at your next game night?

Add Charterstone to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Charterstone to my collection