1856: Railroading in Upper Canada from 1856
- Designer Bill Dixon
- Publisher Mayfair Games
- Illustration John Kamacher , Mike Russo , Chris Vande Voort
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Start for freeWhat to Expect
In 1856, players buy and sell stocks of railway companies in eastern Canada, building track tiles on a hexagonal map. The game combines auction bidding, network and route building, and stock holding mechanics. It ends when the bank runs out of money or a player goes bankrupt. The player with the greatest wealth wins, making stock manipulation a key strategic element.
Who Is This Game For?
This game is aimed at experienced players aged 14 and up who enjoy deep economic simulations. With a playtime of about 300 minutes, it is an extended strategy game best suited for those familiar with complex board games and the 18xx series.
How It Works
Players participate in auctions to buy shares of railway companies, becoming majority shareholders who control company actions. Track tiles are placed on a hexagonal board to build routes. Managing stocks and strategically bidding and expanding your network increases your income and chances of winning.
What Makes It Special
Designed by Bill Dixon, 1856 is part of the renowned 18xx series known for deep stock market and route-building mechanics. It adds unique features like Canadian government railroads and government loans, distinguishing it from other titles in the series.
Pro
- Deep economic system with stock trading
- Combination of auction, route building, and stock management
- Part of the well-established 18xx series
- High strategic depth for experienced players
Contra
- Very long playtime (~300 minutes)
- High complexity, not for beginners
- Requires 3 to 6 players
Setting & Atmosphäre
Set in 1856 eastern Canada, the game simulates railway construction and stock trading of the period, including the formation of the Canadian government railroad.
Tipp für Einsteiger
Take time to learn the basics of stock and route building, and consider playing simpler 18xx games first.
Häufige Fragen
Can I play this solo?
No, 1856 is designed for 3 to 6 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 300 minutes, so plan for a long gaming session.
What prior experience do I need?
It is a complex strategy game suited for players familiar with economic simulations and the 18xx series.
How does this compare to similar games?
1856 incorporates Canadian government railroads and loans, setting it apart from other 18xx titles.
Is this suitable for families?
Due to its complexity and length, it is better suited for experienced players rather than families.
What mechanic makes it special?
The combination of auction bidding, network and route building, and stock holding defines the gameplay.
Fazit
1856 is recommended for strategic players with patience for long, complex sessions. Fans of economic and railway games will find a rich and challenging experience.




















