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Game Designer

Steven Dast

Steven Dast is a game designer based in Madison, Wisconsin, active with his first release in 2025, focusing on dice and real-time mechanics.

  • 1 Games

Biography

Steven Dast became involved in game design after attending Protospiel in 2007. In 2014 he helped develop the Sanity Test rules-review service for The Game Crafter and served as an inaugural reviewer. His first published design reached stores in 2025.

Career

Dast worked on community and development projects before publishing his own game. He contributed to rule-review infrastructure in 2014 and is recorded as an active designer from 2025 with his first listed title. His designs emphasize fast-paced interaction, merging dice, bidding/bluffing and real-time elements into compact plays.

Most Famous Games

His currently listed title is Emerald Skulls (2025). The game blends dice-rolling with bidding-as-wagers, predictive bids and dexterity-style auction elements in a fantasy-themed, real-time setting. No further published titles are recorded in our database.

Design Style

Dast's style pairs dice-driven randomness with tense wagering and real-time dexterity actions. The mechanics point to short, confrontational sessions where timing, bluffing and quick decisions matter.

Frequently Asked Questions

Where is Steven Dast from?

Source data lists him as based in Madison, Wisconsin, USA.

What is their most famous game?

Emerald Skulls (2025) is his most notable listed game.

What mechanic is their signature?

Signature mechanics include dice (Dice), real-time play, bidding/bluffing and dexterity-style auction elements.

How long have they been active?

He is listed as active from 2025; he has been involved in the hobby community since 2007.

Verdict

Recommended for players who enjoy fast, dice-based bidding and real-time interaction.

Games in Our Database (1)