Leo Cunha
Leo Cunha is a game designer and producer, active in 2025, focusing on dark, atmospheric RPG and tabletop experiences.
- 1 Games
Biography
Leo Cunha (active: 2025) is listed as a designer and producer. His work spans RPGs, horror and dark-atmosphere titles across PC, consoles, VR and tabletop platforms. In our database he appears with one title: Malediction (2025). Birthplace and nationality are not specified in the source data.
Career
Cunha is recorded on BoardGameGeek as a designer and producer and entered our database in 2025 with Malediction. His background includes contributions to award-recognized RPGs and horror projects across multiple media. Malediction combines mechanics such as Action Points, Deck Construction and Dice Rolling with Betting & Bluffing and Critical Hits/Failures elements. He collaborated with Nicole Lobo and Daniel Pettersen de Lucena on the listed title.
Most Famous Games
The dataset lists Malediction (2025) as his primary title. It is the only documented game in our records and represents his recorded tabletop contribution to dark fantasy/horror design.
Design Style
His style merges narrative, dark-horror atmosphere with mechanical variety: card and dice systems plus action-point play and bluffing/critical-hit elements. This appeals to players seeking thematic, RPG-like tabletop experiences.
Frequently Asked Questions
Where is Leo Cunha from?
The source data does not specify his place of origin.
What is their most famous game?
According to the source data, his most notable game is Malediction (2025).
What mechanic is their signature?
The source data highlights Action Points, Deck Construction, Dice Rolling and Betting & Bluffing as key mechanics.
How long have they been active?
He is listed as active in 2025 in the source data.
Verdict
Recommended for fans of dark fantasy and horror RPGs who enjoy mixed card, dice and action-point mechanics.