Jérémy Ducret
Jérémy Ducret is a board game designer active since 2025, focusing on set-collection and cooperative/communication-limited games.
- 1 Games
Biography
The source notes Ducret simply as a "French boardgame designer"; no specific birthdate or birthplace is provided. Our database lists two games by him: Last Lantern (2025) and Collect! (2025).
Career
Ducret appears in records from 2025 with two releases. His designs frequently center on set-collection, often combined with communication limits, cooperative play, and deck/bag/pool-building elements. His titles span categories such as card games, puzzles, children's games and animal-themed games.
Most Famous Games
His top titles in our data are Last Lantern (2025) and Collect! (2025). Both are listed as his principal works; no awards are recorded in the provided data.
Design Style
His approach emphasizes set-collection mechanics augmented by limited communication and cooperative interaction. He has co-designed with Gricha German, Anthony Perone and Johannes Goupy.
Frequently Asked Questions
Where is Jérémy Ducret from?
The data only describes him as a "French boardgame designer"; no precise place of origin is given.
What is their most famous game?
In our database Last Lantern (2025) is listed as one of his top games.
What mechanic is their signature?
Set collection is the most common mechanic across his titles.
How long have they been active?
He is listed as active starting in 2025.
Verdict
Good picks for players who enjoy light-to-medium weight games with set-collection cores, cooperative dynamics and communication twists.