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Game Designer

Dustin Dobson

Dustin Dobson is a game designer from Los Angeles, active in 2025, focusing on cooperative and solo adventure games.

  • 1 Games

Biography

Dustin Dobson is listed on BoardGameGeek as a designer from Los Angeles, California, with a long-standing interest in games and a focus on creating interactive stories that connect people and art. The available data lists him as active in 2025.

Career

Dobson has worked as a designer and co-designer on several projects: his bio mentions Skulls of Sedlec and co-design credits on ROVE and Witches of Wickville (with Milan Zivkovic). In 2025 he released Adventurous. His work sits in the Adventure/Fantasy space and uses mechanics such as cooperative play, solo modes, square grid layouts and tile placement. The database currently shows a small but focused portfolio (game_count 1 for 2025).

Most Famous Games

The primary listed title is Adventurous (2025). Earlier projects referenced in his bio include Skulls of Sedlec, ROVE and Witches of Wickville (the latter two as co-designs). Adventurous is presented as a cooperative adventure with tile-placement elements.

Design Style

His style favors narrative adventure in fantasy/mythology settings with cooperative and solo options. Mechanically, he leans on grid-based movement and tile placement and sometimes works with collaborators like Milan Zivkovic.

Frequently Asked Questions

Where is Dustin Dobson from?

The data indicates he is from Los Angeles, California.

What is their most famous game?

According to our database, Adventurous (2025) is his most notable listed game.

What mechanic is their signature?

The listed mechanics are Cooperative Game, Solo / Solitaire Game, Square Grid and Tile Placement.

How long have they been active?

The data lists him as active in 2025.

Verdict

Good for players who enjoy cooperative narrative adventures with grid-based, tile-placement mechanics.

Games in Our Database (1)