Connor Wake
Connor Wake is a Seattle‑based game designer and software engineer, active since 2025, known for tactical grid‑movement designs.
- 1 Games
Biography
Connor Wake works as a software engineer and designs board games in his spare time. BGG notes he lives in Seattle, Washington. The database currently lists one game by him: Hedge Mage (2025). No further personal details are provided in the source data.
Career
Wake debuted as a published designer in 2025 with Hedge Mage (2025). His engineering background informs mechanically precise designs. The listed mechanics emphasize Grid Movement, Movement Points and Simultaneous Action Selection, alongside pick‑up‑and‑deliver and moving multiple units—indicating tactical, position‑focused gameplay.
Most Famous Games
The record lists Hedge Mage (2025) as his primary title. No other games are currently shown. Hedge Mage combines maze and miniatures elements with territory‑building and positional movement.
Design Style
Wake's designs center on tactical positioning and movement: grid‑based navigation, movement points and simultaneous action selection create tight, interactive turns with miniature combat and area control.
Frequently Asked Questions
Where is Connor Wake from?
Source data indicates he lives in Seattle, Washington. No definitive birthplace or nationality is provided.
What is their most famous game?
His listed and most notable game is Hedge Mage (2025).
What mechanic is their signature?
Grid Movement, Movement Points and Simultaneous Action Selection are highlighted in the data.
How long have they been active?
The data records activity starting in 2025.
Verdict
Recommended for players who enjoy tactical miniatures, grid movement and simultaneous action planning.