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Game Designer

Maxime Babad

Maxime Babad is a game designer active in 2026, focused on layering, open drafting and set-collection mechanics.

  • 1 Games

Biography

Maxime Babad appears in our records as a designer first active in 2026. He is listed with one game in the database. The BGG note identifies him as one of the designers of a recent deckbuilding/mythology-themed title.

Career

Babad's recorded activity begins in 2026 with a single credited game. His designs incorporate mechanics such as Layering, Open Drafting, Set Collection, Simultaneous Action Selection and Variable Set-up. He collaborated with Mickaël "Froh" Garcin on the listed project. No further biographical or career details are present in the source data.

Most Famous Games

The top listed title is Mythologies (2026). No other games are currently recorded in our data, making Mythologies his primary credited work to date.

Design Style

His approach blends layering and open drafting with set-collection core play, often paired with simultaneous action choice and variable setups, suggesting tactical turns with strategic planning.

Frequently Asked Questions

Where is Maxime Babad from?

The source data does not specify his country of origin.

What is their most famous game?

According to our data, Mythologies (2026) is his most notable listed game.

What mechanic is their signature?

Layering, Open Drafting and Set Collection are the most frequently listed mechanics.

How long have they been active?

They are recorded as active starting in 2026.

Verdict

Recommended for players who enjoy drafting-driven set-collection games with variable setups and layered decision-making.

Games in Our Database (1)