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Game Designer

Manolis Zachariadis

Manolis Zachariadis is a game designer, active in 2025, focusing on deck/bag/pool building, worker placement and push-your-luck mechanics.

  • 1 Games

Biography

According to BGG, Zachariadis grew up in Thessaloniki and studied mathematics. He appears in our database with one listed design and has participated in collaborative design teams. Further personal details are not provided in the source data.

Career

Zachariadis is recorded as active in 2025. Early on he worked in design collectives and co-founded the freelance team Goblins On Board (G.o.B.) with Christos Giannakoulas. His recorded work blends deck/bag/pool building, multi-use cards, end-game bonuses, push-your-luck elements and worker placement.

Most Famous Games

The top listed title is Norsemen (2025) in the source data. No other games are documented in our dataset. Norsemen is the named and verifiable entry in his design record.

Design Style

His style mixes engine- and card-driven design with tactical risk: multi-use cards and deck/bag building provide options, push-your-luck adds tension, and worker placement anchors strategic planning. He frequently collaborates with Christos Giannakoulas.

Frequently Asked Questions

Where is Manolis Zachariadis from?

Source data indicates he grew up in Thessaloniki, Greece; no further origin details are provided.

What is their most famous game?

According to the data, Norsemen (2025) is the listed top game.

What mechanic is their signature?

The data lists deck/bag/pool building, multi-use cards, end-game bonuses, push-your-luck and worker placement as his main mechanics.

How long have they been active?

The source data records activity in the year 2025.

Verdict

Recommended for players who enjoy combined engine/card games with tactical risk and planning elements.

Games in Our Database (2)