Get started free Log in
Game Designer

Gilles Turbide

Gilles Turbide is a game designer and artist based in Quebec City, active since 2025, focused on city-building mechanics.

  • 1 Games

Biography

Gilles Turbide is listed in the source data as a designer and artist living in Quebec City, Canada. No birth date or birthplace is provided in the data. The database currently contains one game credited to him: Tolleno (2025).

Career

Turbide appears in the records as both designer and artist and is marked active from 2025. His credited work shows a concentration on mechanics common in city-building games, including Area Majority/Influence, Area Movement, Contracts, Map Addition and Tile Placement. There are no co-designers or awards listed in the available data.

Most Famous Games

The sole listed title is Tolleno (2025). No additional games or awards are recorded in the provided data. Top title list: Tolleno (2025).

Design Style

His approach pairs tile- and map-based placement (Tile Placement, Map Addition) with area-control and movement tactics (Area Majority/Influence, Area Movement) and contract-style objectives, producing tactical city-building play.

Frequently Asked Questions

Where is Gilles Turbide from?

The source data states he lives in Quebec City, Canada; a definitive birthplace or nationality is not provided.

What is their most famous game?

The most prominent game in our data is Tolleno (2025).

What mechanic is their signature?

The data highlights Area Majority/Influence, Area Movement, Contracts, Map Addition and Tile Placement as key mechanics.

How long have they been active?

They are listed as active starting in 2025.

Verdict

Players who enjoy tactical city-building with tile placement and area-control elements should watch for his work, currently represented by Tolleno (2025).

Games in Our Database (2)