World in Flames
- Designer Greg Pinder , Harry Rowland
- Publisher Australian Design Group
- Illustration Chris Denton , Michael Fisher , Rodger B. MacGowan
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Start for freeWhat to Expect
You engage in a detailed simulation of World War II across five full-color maps covering all theaters of war. Players command armies, naval task forces, and air groups, making strategic decisions on production and deployment. Each game differs as no strategy guarantees victory and decisions have long-term consequences.
Who Is This Game For?
This game targets experienced gamers and experts willing to invest time in a highly detailed and lengthy experience. With a playing time of up to 6000 minutes, World in Flames demands strategic patience and prior knowledge. It is not suitable for casual or family play.
How It Works
World in Flames uses mechanics like Area Movement, Hexagon Grid, and Movement Points for detailed troop movements. Delayed Purchase lets you plan production while Dice Rolling resolves combat. Up to seven players make strategic choices on multiple maps representing different war theaters.
What Makes It Special
Designed by Harry Rowland, World in Flames won the 1985 Charles S. Roberts Award for Best Twentieth Century Game. Known as the largest commercially available board game globally, it is praised for its complexity and historical depth. It belongs to a series focusing on various WWII countries.
Awards
- 1985 Charles S. Roberts Best Twentieth Century Game — Winner
Pro
- High historical accuracy and coverage of all war theaters
- Complex strategic mechanics like Area Movement and Delayed Purchase
- Winner of the 1985 Charles S. Roberts Award
- Supports up to seven players for intense multiplayer sessions
Contra
- Extremely long playtime up to 6000 minutes requires significant commitment
- High complexity makes it difficult for beginners
- Not suitable for families or casual gamers
Setting & Atmosphäre
The game covers the global scope of World War II, including Europe, Russia, Africa, Asia, and Australia. It simulates military operations across various theaters, providing a comprehensive historical conflict overview.
Tipp für Einsteiger
Start by learning the core mechanics such as Area Movement before exploring more complex strategies.
Häufige Fragen
Can I play this solo?
World in Flames is designed for 2 to 7 players and does not include a solo mode.
How long does a game really take?
Playing time can reach up to 6000 minutes, requiring considerable time and patience.
What prior experience do I need?
It is aimed at experienced players interested in complex strategic war games with Area Movement.
How does this compare to similar games?
World in Flames is notable as the largest commercially available board game with detailed historical depth and mechanics like Delayed Purchase.
Is this suitable for families?
Due to its complexity and length, it is not suitable for families with younger children.
What mechanic makes it special?
The combination of Area Movement, Hexagon Grid, and Delayed Purchase enables detailed strategic planning.
Fazit
World in Flames is highly recommended for players seeking deep strategic WWII gameplay and willing to dedicate significant time. It is unsuitable for short or casual sessions.









