Victory in the Pacific
- Designer Richard Hamblen
- Publisher The Avalon Hill Game Co
- Illustration Jean Baer , Don Greenwood , Richard Hamblen , Robert Grant Smith
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Start for freeWhat to Expect
In Victory in the Pacific, players command ships, land-based air, and marines across 13 Pacific sea zones. You decide whether to move patrollers or raiders to control areas. Battles are resolved by dice rolls as day or night fights, focusing on air power or ship artillery. The goal is to control areas and score points by defeating the opponent's fleet.
Who Is This Game For?
This game is aimed at experienced strategy and wargame players aged 12 and up. It's a medium to heavy game with a long playtime of about 300 minutes, designed exclusively for two players who appreciate historical simulations and tactical depth.
How It Works
Victory in the Pacific uses Area Movement and Area Majority / Influence to gain control of sea zones. Players move units from bases to adjacent areas. Combat is resolved through Dice Rolling, distinguishing day battles dominated by air power and night battles focused on ship gunnery. The game simulates historical Pacific naval warfare.
What Makes It Special
Designed by Richard Hamblen, Victory in the Pacific won the 1977 Charles S. Roberts Award for Best Strategic Game. It is a successor to War at Sea and focuses exclusively on the Pacific War as a two-player game. The blend of Area Movement, Dice Rolling, and Simulation mechanics makes it unique in its genre.
Awards
- 1977 Charles S. Roberts Best Strategic Game — Winner
Pro
- Historically accurate simulation of the Pacific War
- Combination of Area Movement, Area Majority, and Dice Rolling
- Winner of the 1977 Charles S. Roberts Award
- Dedicated two-player design for intense duels
Contra
- Long playtime around 300 minutes
- High complexity for newcomers
- No solo mode available
Setting & Atmosphäre
The game simulates the Pacific War of World War II divided into 13 sea zones in the Pacific Ocean. Players command Japanese and American forces in this historical conflict.
Tipp für Einsteiger
Take time to understand Area Movement and Dice Rolling mechanics to make better tactical decisions.
Häufige Fragen
Can I play this solo?
No, Victory in the Pacific is designed exclusively for two players.
How long does a game really take?
A typical session lasts about 300 minutes, requiring an extended playtime.
What prior experience do I need?
This is a medium to heavy game suited for players experienced with strategy and wargames.
How does this compare to similar games?
Victory in the Pacific is a successor to War at Sea, focusing specifically on the Pacific War as a dedicated two-player game.
Is this suitable for families?
Due to its complexity and length, it is more suited for experienced players aged 12 and up rather than families with young children.
What mechanic makes it special?
The combination of Area Movement, Area Majority / Influence, and Dice Rolling creates its tactical depth.
Fazit
Victory in the Pacific is a recommended, historically grounded strategy game for two players who enjoy long, tactical sessions in a Pacific Theater setting. Its complexity and length demand commitment.























