Too Many Bones
- Designer Josh J. Carlson , Adam Carlson
- Publisher Chip Theory Games , asmodee , Dice Realm , Fox in the Box , Frosted Games
- Illustration Anthony LeTourneau
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Start for freeWhat to Expect
You play a hero through a campaign of encounters in a fantasy setting, facing tactical battles and narrative choices. The game centers on dice management (Dice Rolling, Die Icon Resolution) and tactical positioning on grids. Encounter cards introduce plot twists and decisions about resting, exploring or engaging fights.
Who Is This Game For?
A game for experienced players (gamer/enthusiast level) and solo players; the roughly 120-minute playtime makes it an evening-long session. Good if you like tactical combat systems and dice-based resource management; newcomers should expect a learning curve.
How It Works
Too Many Bones is a cooperative Dice-Builder RPG where Dice Rolling and Die Icon Resolution determine combat outcomes. Movement happens on a grid (Grid Movement) and players manage resources to move and act (Resource to Move). Narrative Choice / Paragraph elements guide story decisions between battles, creating a campaign-driven structure.
What Makes It Special
Designed by Josh J. Carlson and Adam Carlson, the game creates a dice-builder RPG niche. It won the 2017 Board Game Quest Awards for Best Game from a Small Publisher and combines dice-building, grid combat and narrative encounters in one package.
Awards
2017
- 2024 Gra Roku Best Adventure Game — Nominated
- 2017 Board Game Quest Awards Best Game from a Small Publisher — Winner
Pro
- Strong dice-building and dice-management focus (Dice Rolling, Die Icon Resolution)
- Supports solo and cooperative play (1–4 players)
- Narrative encounters add replay variety
- Grid-based tactical movement complements combat
Contra
- Long playtime (~120 minutes) — evening-length sessions
- Higher complexity requires time to learn (age 12+)
Setting & Atmosphäre
Fantasy expedition into northern territories to root out growing enemy forces and confront major antagonists. Encounter cards and story choices shape the campaign.
Tipp für Einsteiger
Use the campaign structure to learn gradually; focus first on understanding core dice interactions and movement rules.
Häufige Fragen
Can I play this solo?
Yes. The game supports solo play; minimum player count is 1.
How long does a game really take?
Listed duration is about 120 minutes; first sessions including setup and learning can take longer.
What prior experience do I need?
Best for experienced players familiar with tactical combat or complex dice systems.
How does this compare to similar games?
Too Many Bones pairs dice-builder mechanics with grid combat and narrative encounters, rather than being solely a dice-roller or deckbuilder.
Is this suitable for families?
Because of complexity and length, it's more suitable for families with older, experienced players (12+).
What mechanic makes it special?
The combination of Dice-Builder/Dice Rolling with Die Icon Resolution and Grid Movement defines the game's core.
Fazit
Recommended for players seeking deep dice-based tactical combat in a campaign format; avoid if you prefer short or light games.










