Mission: Red Planet (Second/Third Edition)
- Designer Bruno Cathala , Bruno Faidutti
- Publisher Fantasy Flight Games , Matagot , Edge Entertainment , Galakta , Giochi Uniti
- Illustration Andrew Bosley , Samuel R. Shimota , Alyn Spiller , Derek Stenning
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Start for freeWhat to Expect
Players lead mining corporations on Mars, deploying a team of nine specialists over ten rounds to collect valuable resources like Celerium, Sylvanite, and ice. The game features simultaneous action selection, area movement, and area majority mechanics as players secretly choose character cards to place astronauts and perform special actions. Strategic positioning and timing are key to outmaneuver opponents and complete secret missions.
Who Is This Game For?
Mission: Red Planet targets experienced gamers who enjoy tactical play and simultaneous action selection. With a playtime of around 90 minutes, it fits well into an evening game session. The game is complex enough to challenge newcomers, requiring strategic planning and familiarity with interactive mechanics.
How It Works
Each round, players simultaneously select a character card that determines when they place astronauts on spaceships and which special action they perform. Hand management is used to plan card plays for area movement on Mars, while area majority influences resource collection. Take That mechanics allow players to hinder opponents, creating a dynamic interplay of timing, influence, and positioning.
What Makes It Special
Designed by Bruno Cathala and Bruno Faidutti, Mission: Red Planet uniquely blends action retrieval, area majority, and simultaneous action selection within a steampunk Mars colonization theme. Its secret missions and variable resources offer high replayability and a distinct sci-fi experience.
Pro
- Deep tactics through simultaneous action selection and hand management
- High player interaction with Take That elements
- Attractive steampunk Mars setting
- High replayability with variable secret missions
Contra
- Requires strategic planning, can overwhelm beginners
- No solo mode included
- 90-minute playtime demands patience
Setting & Atmosphäre
The game is set in a steampunk Victorian-era Mars where mining corporations compete for valuable resources. It combines science fiction with an alternate historical theme of colonizing the Red Planet.
Tipp für Einsteiger
Use simultaneous action selection to adapt flexibly to opponents' moves and plan your hand to control key areas effectively.
Häufige Fragen
Can I play this solo?
No, Mission: Red Planet supports 2 to 6 players and has no solo variant.
How long does a game really take?
A typical game lasts about 90 minutes, making it suitable for an evening session.
What prior experience do I need?
The game is for experienced players and requires understanding of simultaneous action selection and tactical planning.
How does this compare to similar games?
Mission: Red Planet uniquely combines simultaneous action selection with Take That mechanics in a steampunk Mars theme.
Is this suitable for families?
Due to its complexity and minimum age of 14, it is better suited for experienced gamers than families.
What mechanic makes it special?
The mix of simultaneous action selection, hand management, and area majority creates a dynamic and interactive experience.
Fazit
Mission: Red Planet is recommended for players who enjoy complex, interactive tactical games and strategic bluffing. It is less suitable for families or casual gamers.





























