Kemet
- Designer Jacques Bariot , Guillaume Montiage
- Publisher Matagot , asmodee , Asterion Press , Bureau de Juegos , Buró
- Illustration Dimitri Bielak , Émile Denis , Nicolas Fructus
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Start for freeWhat to Expect
You command an Egyptian tribe, summon divine powers and monsters, and fight to control temples, pyramids and fertile territories. The game alternates between Day and Night phases: during the day you pick actions from your player mat, and at night you gather Prayer Points, draw Divine Intervention cards and set turn order. Combat is resolved through card play from a diminishing hand, enhanced by power tiles and summoned creatures.
Who Is This Game For?
Designed for experienced players who enjoy confrontational strategy games. With a recommended age of 13+ and a playtime around 120 minutes, Kemet suits evening sessions for groups comfortable with tactical, conflict-heavy designs.
How It Works
Core mechanics include Action Points, Hand Management and Area Majority/Influence. Players choose actions from a tableau (Open Drafting style), move units across the map (Area Movement) and contest territories. Combat resolution uses Card Play Conflict Resolution from a shrinking hand; Prayer Points buy power tiles and creatures that grant special abilities and alter tactical options.
What Makes It Special
Designed by Jacques Bariot and Guillaume Montiage, Kemet ties its mythic Egyptian theme to mechanics like Prayer Points and Divine Intervention. It won the Board Game Quest Awards Best Tactical/Combat Game in 2013 (winner).
Awards
- 2013 Board Game Quest Awards Best Tactical/Combat Game — Winner
Pro
- Tight tactical combat via Card Play Conflict Resolution and Hand Management
- Clear area-control objectives (Area Majority / Influence, Area Movement)
- Theme mechanically integrated (Prayer Points, divine powers)
- Award recognition: Board Game Quest Awards 2013 (Best Tactical/Combat Game)
Contra
- Long playtime (~120 minutes) requires commitment
- Relatively steep learning curve and high player interaction
Setting & Atmosphäre
Kemet is set in a mythic ancient Egypt with gods, temples, pyramids and summoning of monsters. The theme is integrated into gameplay through resources like Prayer Points and Divine Intervention.
Tipp für Einsteiger
Focus first on the basic actions of your player mat and the Day/Night cycle before exploring many power tiles and summons.
Häufige Fragen
Can I play this solo?
No. Kemet is designed for 2–5 players.
How long does a game really take?
Listed playtime is about 120 minutes; allow extra time for setup and rule explanation.
What prior experience do I need?
Experience with area-control and card-combat mechanics is helpful; the game targets experienced players.
How does this compare to similar games?
Kemet pairs area movement and control with a card-play combat system and a Day/Night phase structure, differentiating its tactical flow.
Is this suitable for families?
Due to complexity and duration, it is more suitable for families with older, experienced players (min_age = 13).
What mechanic makes it special?
The combination of Hand Management and Card Play Conflict Resolution makes combat especially tactical.
Fazit
Kemet is a dense, tactical combat game for groups that want 2–3 hour interactive sessions. Recommended if you enjoy area control and tactical card-based battles; less suitable if you prefer short or cooperative experiences.



















