Jena-Auerstadt: The Battle for Prussia, 14 October 1806
- Designer Tom Walczyk
- Publisher Hobby Japan , Kokusai-Tsushin Co., Ltd. (国際通信社) , SPI (Simulations Publications, Inc.)
- Illustration Redmond Aksel Simonsen , Horace Vernet
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Start for freeWhat to Expect
The game features historical battles on a hex grid map with zones of control. Players move units that must engage in combat when entering enemy zones. Artillery can fire at a distance, cavalry moves faster but is weaker. Two scenarios are included: the historical battle and a 'what-if' scenario with alternate troop deployments.
Who Is This Game For?
This game targets experienced wargamers interested in Napoleonic wars. With a playtime of about 150 minutes, it requires patience and strategic thinking. Beginners might find it challenging due to the tactical depth and hex-grid mechanics.
How It Works
Core mechanics include Dice Rolling, Hexagon Grid, Zone of Control, and Ratio / Combat Results Table. Units move on hexes, restricted by enemy zones of control which enforce mandatory combat. Combat results are determined by dice and tables, with limited retreat options requiring encirclement to eliminate units.
What Makes It Special
Designed by Tom Walczyk in 1975 and part of SPI's Napoleon At Waterloo series, it uses the Napoleon At War system. The game simulates two connected battles with simple rules but offers tactical depth. It was highly rated in a 1976 wargame poll.
Pro
- Historically accurate simulation of 1806 battles
- Simple rules combined with tactical depth
- Part of the well-known Napoleon At Waterloo series by SPI
- Good balance between French and Prussian forces
Contra
- Designed strictly for two players
- Lengthy playtime around 150 minutes demands patience
- Mechanically challenging for newcomers to wargames
Setting & Atmosphäre
The game depicts the historical battles of Jena and Auerstadt in October 1806 during the Napoleonic Wars in Prussia. The map shows two battlefields connected by off-map movement areas.
Tipp für Einsteiger
Take time to understand zones of control and combat result tables before playing.
Häufige Fragen
Can I play this solo?
The game is designed exclusively for two players and has no solo mode.
How long does a game really take?
A typical game lasts around 150 minutes, with a short learning time of about 10 minutes.
What prior experience do I need?
Basic knowledge of tactical wargames and hex grids is recommended due to the game's complexity.
How does this compare to similar games?
It uses the Napoleon At War system and simulates two connected battlefields with zone of control and combat result tables.
Is this suitable for families?
Due to complexity and length, it is better suited for experienced players rather than families with children.
What mechanic makes it special?
The combination of Zone of Control, Dice Rolling, and Combat Results Table creates tactical depth.
Fazit
Jena-Auerstadt is recommended for fans of historical wargames with strategic depth. Those interested in Napoleonic battles and two-player games will find a detailed simulation with manageable rules.





















