Ghost Letters
- Designer Nikita Kuznetsov
- Publisher Economicus Games , BORGOS
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Start for freeWhat to Expect
You play as detectives trying to solve a murder by identifying three true clues among twelve. One player is the ghost of the victim aiding the investigation, while another is the murderer misleading the group. Players choose clues to send to the ghost, who reveals the best hints each round. Discussion, bluffing, and deduction are key as you try to uncover the truth within three rounds, with varied roles adding depth for larger groups.
Who Is This Game For?
Ghost Letters suits players aged 8 and up who enjoy social deduction and party games. With a playing time around 60 minutes, it fits casual groups and families with up to 12 players. No advanced experience is needed, though good communication skills enhance the experience.
How It Works
The game uses Hidden Roles and Deduction mechanics along with Communication Limits and Targeted Clues. Detectives select clues to send to the ghost, who reveals the most helpful hints. The murderer and accomplices bluff and mislead through voting and discussion. The goal is to identify either all three true clues or two clues plus the murderer within three rounds.
What Makes It Special
Designed by Nikita Kuznetsov, Ghost Letters blends social deduction with active communication restrictions and targeted clue sharing. Its flexible player count from 2 to 12 and cooperative mode for smaller groups set it apart from many deduction games.
Pro
- Supports 2 to 12 players
- Mix of deduction and bluff with hidden roles
- Focus on active communication and discussion
- Includes cooperative mode for smaller groups
Contra
- No official awards
- May be too complex for very young players
- 60-minute playtime requires attention and patience
Setting & Atmosphäre
The game is set around solving a murder case, involving detectives, the ghost of the victim, and a murderer within a social deduction framework.
Tipp für Einsteiger
Focus on communication and listening carefully to spot bluff attempts. Collaborative discussion is key to identifying true clues.
Häufige Fragen
Can I play this solo?
Ghost Letters is designed for 2 to 12 players and does not have a solo mode.
How long does a game really take?
The game typically lasts about 60 minutes, suitable for a game evening.
What prior experience do I need?
No special experience is required, though familiarity with social deduction games helps.
How does this compare to similar games?
Ghost Letters stands out by combining hidden roles with targeted clues and communication limits.
Is this suitable for families?
With a minimum age of 8 and moderate complexity, it suits families who enjoy social deduction.
What mechanic makes it special?
Hidden roles combined with deduction and communication limits define the gameplay.
Fazit
Ghost Letters is recommended for groups seeking a communicative deduction game with bluff elements, especially with medium to large player counts. It is less suited for players looking for complex rule sets.










