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Five Armies

Five Armies

2-5
Players
90
Minutes
10+
Age
2014
Published

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What to Expect

In Five Armies, five kings lead their armies of orcs, goblins, dwarves, elves, and humans across a hex grid battlefield in twelve rounds of dice-based combat. Event cards affect gameplay and turn order each round. Players can form alliances but aren't required to. The goal is to earn victory points by controlling the most terrain each round.

Who Is This Game For?

This game is aimed at players aged 10 and up who enjoy tactical fantasy wargames. With a playtime of about 90 minutes, it suits those with some experience in strategy games. Beginners should be prepared to invest time learning the rules, as it is not a casual family game.

How It Works

Five Armies combines area majority/influence, grid movement on a hexagon grid, and dice rolling. Over twelve rounds, players move their armies strategically and resolve combat with dice. Event cards introduce variability by changing turn order and gameplay conditions, adding tactical depth.

Area Majority / Influence Dice Rolling Grid Movement Hexagon Grid

What Makes It Special

Designed by Nundo Bolas and released as a free 2014 print & play, Five Armies offers a classic hex-based wargame experience mixing dice combat and area control. While it lacks awards, it supports up to five players in player-versus-player battles.

Pro

  • Supports 2 to 5 players
  • Combines area influence, grid movement, and dice rolling
  • Playtime around 90 minutes
  • Free print & play

Contra

  • No official awards
  • No solo mode available
  • Requires tactical understanding and rule study

Setting & Atmosphäre

Set in a generic fantasy world, five kingdoms with orcs, goblins, dwarves, elves, and humans battle for control of a battlefield.

Tipp für Einsteiger

Focus on controlling key areas and pay close attention to event cards to plan your moves effectively.

Häufige Fragen

Can I play this solo?

No, Five Armies is designed for 2 to 5 players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 90 minutes, suitable for an extended game session.

What prior experience do I need?

The game is intended for players aged 10+ with some experience in tactical board games.

How does this compare to similar games?

Five Armies blends classic hex wargame mechanics with dice combat and event cards in a free print & play format.

Is this suitable for families?

Due to complexity and length, it is better suited for experienced players rather than families with young children.

What mechanic makes it special?

The mix of area majority/influence, hex grid movement, and dice rolling defines its tactical gameplay.

Fazit

Five Armies is recommended for fans of tactical fantasy wargames who want a free print & play with flexible player counts. It's best for players with some experience looking for a 90-minute strategic challenge.