Chase
- Designer Tom Kruszewski
- Publisher Blue Dolphin Games , Laurin Verlag , nestorgames , Tactical Studies Rules (TSR)
- Illustration Dave LaForce , Nathan Morse , Colleen O'Malley , Néstor Romeral Andrés
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Start for freeWhat to Expect
In Chase, each player moves dice on a hexagonal grid, with the dice's face value determining the movement range. You can capture opponent dice by landing on them and adjust your dice values while keeping their total constant. The board allows wrapping around edges and bouncing off walls. The goal is to reduce your opponent's total pip count below 25.
Who Is This Game For?
Chase is intended for players aged 10 and up who enjoy abstract strategy games and tactical thinking. With a 45-minute playtime and two-player format, it suits hobbyists looking for strategic depth without complex rules.
How It Works
The game uses Grid Movement on a Hexagon Grid. On your turn, you move a die in a straight line by the number shown on it, without passing through other dice. You can wrap around the board edges or bounce off walls. Landing on an opponent's die removes it and adds its value to their weakest die. Alternatively, you can adjust the values of two adjacent dice while keeping their sum unchanged.
What Makes It Special
Designed by Tom Kruszewski in 1985, Chase stands out by combining abstract strategy with dice as moving units on a hex grid. It belongs to combinatorial games featuring dice as playing pieces. While it has no known awards, its unique gameplay is notable.
Pro
- Abstract strategy with tactical depth
- Unique dice movement on a hex grid
- Moderate 45-minute playtime
- Designed specifically for two players
Contra
- No solo mode available
- No known awards
- Niche appeal for abstract strategy fans
Setting & Atmosphäre
Chase is a thematic-free abstract game played on a hexagonal grid with dice as game pieces.
Tipp für Einsteiger
Focus first on mastering movement rules and dice value adjustments before planning complex strategies.
Häufige Fragen
Can I play this solo?
No, Chase is designed exclusively for two players.
How long does a game really take?
A typical game lasts around 45 minutes, suitable for an average game night.
What prior experience do I need?
Chase is a hobby-level game requiring understanding of abstract strategy and tactical planning.
How does this compare to similar games?
Chase uniquely combines abstract strategy with dice as moving units on a hexagonal grid.
Is this suitable for families?
With a minimum age of 10 and moderate complexity, Chase fits families with experienced young players.
What mechanic makes it special?
The combination of Grid Movement and Hexagon Grid with dice as playing units is central to Chase.
Fazit
Chase is a solid two-player abstract strategy game for fans of dice movement and tactical play. It's worthwhile for players who appreciate strategic depth without heavy complexity.






