1880: China
- Designer Helmut Ohley , Leonhard "Lonny" Orgler
- Publisher Double-O Games , Lookout Games
- Illustration Sofia Zhong
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Start for freeWhat to Expect
In 1880: China, players become railway barons in the Far East, building and expanding historical Chinese railway networks. You buy and sell shares of railway companies, place tiles to build routes, and operate trains to generate income. The game features Auction / Bidding, Network and Route Building, and Stock Holding mechanics, simulating a competitive economic environment.
Who Is This Game For?
This is a complex strategy game for experienced players aged 13 and up. With a long playing time of about 300 minutes, it requires strategic planning and familiarity with economic and train games. Beginners should be prepared for a steep learning curve.
How It Works
Players open companies, set par prices for shares, and expand railway networks by placing tiles. They participate in auction rounds to trade stocks and operate trains to earn revenue. The order of companies remains fixed throughout the game, adding a strategic twist to the typical 18xx gameplay.
What Makes It Special
Designed by Helmut Ohley and Leonhard "Lonny" Orgler, 1880: China belongs to the renowned 18xx series. It innovates by keeping company turn order fixed despite changing stock prices, combining historical accuracy with deep economic simulation.
Pro
- Historically accurate depiction of China's railway history
- Innovative fixed company turn order mechanic
- Deep economic simulation with auction and stock mechanics
- Part of the well-known 18xx series
Contra
- Very long playing time around 300 minutes
- High complexity requiring strategic experience
- Not suitable for players under 13 years
Setting & Atmosphäre
Set in China in 1880, the game focuses on the historical development and expansion of the Chinese railway system.
Tipp für Einsteiger
Focus on understanding the stock market and network building mechanics before pursuing complex strategies.
Häufige Fragen
Can I play this solo?
No, 1880: China is designed for 3 to 7 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 300 minutes, requiring a lengthy gaming session.
What prior experience do I need?
The game targets experienced players familiar with complex economic and train games.
How does this compare to similar games?
1880: China stands out by fixing company turn order and accurately representing Chinese railway history.
Is this suitable for families?
Due to its complexity and length, it is better suited for experienced players rather than families with children.
What mechanic makes it special?
The mix of Auction / Bidding, Network and Route Building, and Stock Holding creates a deep economic simulation.
Fazit
1880: China is recommended for experienced players who enjoy deep economic strategy and long sessions. It is less suitable for newcomers due to its complexity.

















