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1850: The MidWest

1850: The MidWest

2-6
Players
300
Minutes
14+
Age
2005
Published

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What to Expect

In 1850: The MidWest, players build and operate railroad networks in the Midwestern USA west of Chicago. Controlling companies like CB&Q and UP, you expand routes through Network and Route Building and Tile Placement. Stock Holding allows buying shares to influence companies. The game demands strategic planning over several hours.

Who Is This Game For?

This game targets experienced players aged 14 and up who enjoy complex economic games with long playtimes. Suitable for 2 to 6 players, it requires commitment for an extended 300-minute session. Prior experience with train or 18xx games is recommended due to its complexity.

How It Works

1850 centers on Network and Route Building to expand your rail network, combined with Tile Placement to lay tracks on the board. Stock Holding lets you buy shares in various railroad companies, affecting actions and dividends. These mechanics require strategic resource management across multiple phases.

Network and Route Building Stock Holding Tile Placement

What Makes It Special

Designed by Bill Dixon, 1850 is a deep economic simulation within the renowned 18xx series. It blends stock trading, route expansion, and network building, closely related to 1870: Railroading Across the Trans Mississippi. It appeals to fans of intricate economic train games.

Pro

  • Complex economic simulation with stock trading
  • Strategic route and network building
  • Part of the renowned 18xx series
  • Supports 2 to 6 players

Contra

  • Long playtime up to 300 minutes
  • High learning curve due to complex rules
  • Not suitable for families or casual players

Setting & Atmosphäre

The game is set in the Midwestern United States, west of Chicago, focusing on building and operating railroad companies like CB&Q and UP in this historical region.

Tipp für Einsteiger

Take time to understand stock trading and route building mechanics, and plan your network development carefully.

Häufige Fragen

Can I play this solo?

No, 1850: The MidWest is designed for 2 to 6 players and does not include a solo mode.

How long does a game really take?

A game can last up to 300 minutes, requiring a long gaming session.

What prior experience do I need?

Experience with complex economic or 18xx games is recommended due to the challenging rules.

How does this compare to similar games?

1850 is closely related to 1870, focusing on the Midwestern USA with specific railroad companies.

Is this suitable for families?

Due to its complexity and length, it is better suited for experienced players rather than families.

What mechanic makes it special?

The combination of Network and Route Building, Stock Holding, and Tile Placement defines the gameplay.

Fazit

1850: The MidWest is highly recommended for 18xx enthusiasts and players who appreciate long, strategic train games. It is less suited for casual gamers or families.